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Product & Design
› Game & Level Design
Game & Level Design
768 open positions
Associate Tech Director - Design
Ubisoft
Montreal, QC, ca
today
Primary Unreal Engine technical reference translating gameplay system architecture into modular, reusable Blueprint tools and workflows to remove technical bottlenecks and support faster iteration.
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Directeur·trice technique associé·e - Design
Ubisoft
Montreal, QC, ca
today
Lead Unreal Engine technical design and workflow optimization for game level creation and system architecture.
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Event Scripter
Ubisoft
Montreal, QC, ca
today
Create and integrate scripted gameplay and animation moments, connecting gameplay systems and supporting cinematic/interactive events in a branching game environment.
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Scripteur·trice d’événements
Ubisoft
Montreal, QC, ca
today
Create and integrate scripted gameplay moments, animations, and interactive cinematic sequences to support the player experience in a branching narrative game environment.
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Associate Director
Ubisoft
Montreal, QC, ca
today
Support the directing team in delivering a cohesive creative and narrative vision by connecting missions, narrative, characters, scripted scenes, and gameplay elements.
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Adjoint·e réalisateur·trice
Ubisoft
Montreal, QC, ca
today
Supporting the realization of a creative and narrative vision by unifying missions, storytelling, characters, scripted scenes, and gameplay elements to create a coherent and emotionally rich experience.
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Senior Multimedia Designer - Motion Graphics Artist
Myhcm
Johannesburg, ZA
1d
Senior Motion Graphics Artist creating fluid, impactful motion sequences and visual assets for online gaming products using AI tools and traditional animation principles.
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Producer - [Splinter Cell]
Ubisoft
Toronto, ON, ca
$120k–$120k
1d
Drive development of Object Bank mandates for Splinter Cell by guiding a multidisciplinary team from start to finish.
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Senior Level Artist (Unreal)
Ubisoft
Montreal, QC, ca
1d
Create immersive 3D environments and level spaces for video games using Unreal Engine, focusing on environmental storytelling and visual atmosphere.
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Artiste de niveau sénior (Unreal)
Ubisoft
Montreal, QC, ca
1d
Creating immersive 3D game environments and levels to support environmental storytelling and enhance player experience.
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Modeler (Weapons and Vehicles)
Ubisoft
Montreal, QC, ca
1d
Create and texture 3D assets (weapons, vehicles, accessories) for immersive game worlds using studio tools.
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Modeleur·euse (armes et véhicules)
Ubisoft
Montreal, QC, ca
1d
3D modeler creating weapons, vehicles, and accessories for immersive 3D game universes.
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Animator
Playtech
Kyiv, ua
1d
Produce fast, high-quality 2D Spine animations for slot games, including symbols, win effects, characters, and UI elements.
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Environment Art Lead
Jobgether
Remote
$152k–$152k
1d
Lead environment art for a co-op, open-world game in Unreal Engine 5, creating biomes, architecture, terrain, foliage, and hero spaces while guiding a small team.
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《流放之路2》3D 角色设计
Tencent
China-Shenzhen
2d
Creating 3D character models, monster models, and in-game prop models with textures based on concept art for a PC/console ARPG.
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UI / Frontend Technical Artist - EA Sports NHL
↗
Electronic Arts
Vancouver, BC, CA
$105k–$105k
2d
Bridge creative vision and technical execution to deliver scalable, performant user interfaces for EA Sports NHL games.
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Senior UI Technical Designer (Unreal Engine 5)
↗
EPAM Systems
Desde casa, CO
2d
Define UI flows, interaction models, and component standards for in-game screens and features in Unreal Engine, bridging design and engineering to ensure production-ready specifications.
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UI Technical Designer (Unreal Engine 5)
↗
EPAM Systems
Desde casa, CO
2d
Translate UX/visual direction into implementable UI specifications and prototypes for Unreal Engine, bridging design and engineering for in-game screens and features.
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Vancouver | Junior TD
↗
Track Visual Effects
Vancouver, BC, CA
2d
Junior Technical Director supporting VFX production workflows with technical layout, scene setup, asset preparation, and QC tasks.
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UI Artist
Warnerbros
London Rocksteady Studios Limited, GB
2d
Create, implement, and maintain high-quality user interfaces, materials, and shaders for video games to deliver an intuitive and enjoyable player experience.
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Senior Animation Artist (Freelance)
↗
Folks
Toronto, ON, CA
2d
Delivering animated performances through character and creature animation, performance, and body mechanics for episodic television and feature films.
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Audio Artist - EA Sports FC
↗
Electronic Arts
Vancouver, BC, CA
$67k–$67k
2d
Create and maintain high-quality, authentic dialogue and audio experiences for story-driven video games.
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Art Director
Jobgether
Remote
2d
Lead the complete visual identity and artistic direction for a multiplayer PvPvE shooter built in Unreal Engine, overseeing characters, environments, animation, and UI/UX.
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Senior/Lead Gameplay Animator - 3C & FPS
Jobgether
Remote
2d
Creating responsive, polished character movement and animation features for AAA first-person shooter experiences.
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Art Director
Jobgether
Remote
2d
Lead artistic direction and visual identity for a multiplayer PvPvE shooter built in Unreal Engine, overseeing characters, environments, animation, and UI/UX.
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Lead Game Designer (PC/Console/Mobile)
Gameloft
Barcelona, CT, es
2d
Lead game design for PC/Console/Mobile action titles, defining vision, gameplay, and meta structure to deliver a thriving AA experience.
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Expert Gameplay Animator
2k
Vancouver, British Columbia, Canada
$100k–$100k
2d
Implement authentic sports behaviors and highly polished gameplay for a new sports franchise by editing motion capture data and collaborating with engineers and designers.
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Superviseur.e éclairagiste - PARIS
Rodeo-Fx
Paris, IDF, fr
2d
Ensuring artistic and technical quality of lighting renders delivered by the Lighting team, aligning with the project's creative vision.
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Design Director, World Systems
Scopely
Remote
$164k–$164k
2d
Design and lead procedural world generation systems for a large-scale live-operated mobile game, ensuring cohesive, authored-feeling environments.
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Artiste de niveau senior/Senior Level Artist - Remote, Canada
People-Can-Fly
Remote
2d
Produce playable levels and world geometry based on Art Director vision and Level Design needs using Unreal Engine.
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Video Artist
Gameloft
Remote
2d
Producing engaging video content (trailers, ads) for mobile and PC games across multiple platforms, including designing/modifying 3D scenes and animations for promotional materials.
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Senior Technical Animator - Freelance
Ci-Games
Remote
2d
Design and maintain complex animation systems within Unreal Engine, create high-quality character and weapon rigs in Maya, and implement physics/cloth assets for AAA game titles.
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2D Compositing
Jobgether
Remote
2d
Remote post-production role combining animation, artwork, effects, lighting, and camera movements to create polished final animated shots.
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2D Compositing
Jobgether
Remote
2d
2D compositing for animated scenes, combining animation, artwork, effects, lighting, and camera movements to achieve final visual results.
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2D Compositing
Jobgether
Remote
2d
2D Compositing artist combining animation, artwork, effects, lighting, and camera movements to create polished final shots for international animation projects.
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Stage 6 mois - Vegetation Artist - (F/H/NB) [AAA project]
Ubisoft
Annecy, Auvergne-Rhône-Alpes, fr
2d
Create and integrate vegetation assets (trees, bushes, plants, grass, vegetated rocks) into realistic natural environments for AAA video games.
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Stage - 6 mois - Sound designer (F/H/NB) [AAA Project]
Ubisoft
Annecy, Auvergne-Rhône-Alpes, fr
2d
Creating and editing sound effects for game mechanics and interactions, implementing audio in Unreal Engine and Wwise, and developing interactive audio systems for gameplay.
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Senior/Lead Gameplay Animator - 3C & FPS
Neteasegames
Remote
2d
Shape responsive character movement, controls, and camera (3C) systems for AAA first-person shooter gameplay from prototype to polish.
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Senior 3D Artist
Scorewarrior
Limassol Cyprus
$0k–$0k
3d
Create 3D video creatives and gameplay scenarios for performance marketing of the 4x strategy game Total Battle.
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Lighting Technical Director (Junior & Mid- Fixed Term Contract)
Disney
Mumbai, India
3d
Creates images, effects, and programs for digitally composited sequences; designs and implements direct and reflected lighting, shadows, and volumetric setups for CGI shots.
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Artiste sénior.e de personnages / Senior Character Artist
↗
Electronic Arts
Montréal, QC, CA
$134k–$134k
3d
Create high-quality real-time character assets, establish visual identity, and define stylistic direction for early playable demos and high-fidelity vertical slices.
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Animateur.trice sénior.e / Senior Animator
↗
Electronic Arts
Montréal, QC, CA
$134k–$134k
3d
Create high-quality gameplay animation for AAA games, establishing quality bars and mentoring animators to ensure cohesive character movement and interaction.
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Artiste sénior.e en environnement / Senior Environment Artist
↗
Electronic Arts
Montréal, QC, CA
$114k–$114k
3d
Establish visual language, world identity, and material style for new game projects; create high-quality real-time assets, modular kits, and full environments for playable demos, prototypes, and vertical slices.
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Senior 3D Graphics Developer
↗
Wärtsilä Corporation
MH, IN
3d
Develop and maintain 3D simulator scenes and ship models for marine navigation training using electronic chart data.
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Advanced Designer, Systems
Warnerbros
UT Salt Lake City 175 East 400 South, US
3d
Design, prototype, and implement complex gameplay systems (progression, loot, economy, crafting) for open-world action RPGs to drive player engagement and behavior.
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UI/UX Artist - Castle Busters
Voodoo
Paris
3d
Create high-quality 2D assets, UI flows, and style guides for mobile hyper-casual games to entertain millions of players.
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Junior Product Specialist - Aquapark
Voodoo
Istanbul
3d
Design, test, and refine features for Aquapark, a hypercasual mobile game, to preserve its success and evolve it into a stronger hybrid-casual/live game.
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Artiste technique - Systèmes de données des mondes et des ressources / Technical Artist - Asset & World Data Systems
↗
Electronic Arts
Montréal, QC, CA
$122k–$122k
3d
Develop workflows to extract, organize, normalize, and validate structured game assets and world information for use in machine learning research and neural rendering.
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DreamWorks Feature - Visual Development Artist
NBCUniversal
Remote
$90k–$90k
3d
Create artwork to inform early story, visual development, and production processes for characters, environments, and props.
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Concept Artist - Trading Card Game
Fanaticscollectibles
Seattle
$89k–$89k
3d
Define the visual identity, tone, and emotional resonance of original Trading Card Game (TCG) worlds, characters, and environments from the ground up.
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