Designer para Unreal - Cenografia Virtual
Core
Real-Time UE Developer Artist supporting virtual studio and XR production design, graphics, and operations for live broadcasts.
Role type
Senior IC real-time engine developer artist
Builds
Real-time interactive systems, UI dashboards, and automation tools for virtual studios and XR broadcasts
Domain
Media & Entertainment / Virtual Production / XR
Required skills
Unreal Engine, Blueprints, Node-based logic, UMG, Real-time interactivity, XR workflows, Pixotope integration, Python, .NET/C#
Preferred skills
Houdini, Blender, AI tools for creative workflows, Spanish (intermediate)
Technologies
Unreal Engine, Pixotope, Houdini, Blender, Python, .NET, C#, UMG
Responsibilities
Design and develop real-time systems in Unreal Engine for virtual studios; Create custom UI dashboards and control panels for live operations; Integrate external data feeds and APIs for dynamic graphic reactions; Optimize workflows using procedural and node-based approaches; Collaborate with XR designers and operators on live broadcast tools.
Seniority
Senior, hands-on IC