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Software Engineering
› Game Engine Dev
Game Engine Dev
862 open positions
Developer
Playtech
Kyiv, ua
today
Develop engaging gaming experiences optimized for desktop and mobile devices, taking games from concept to launch.
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Senior Rendering Programmer
Epicgames
Cary
$198k–$198k
1d
Enhance Fortnite's visual experience on PC by optimizing rendering systems, stability, and performance across diverse hardware configurations.
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Senior Rendering Programmer
Epicgames
Cary
1d
Enhance player experience on PC by building and improving rendering systems for Fortnite Desktop, optimizing stability and performance across diverse hardware and software configurations.
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Senior Graphics Engineer
Epicgames
Cary
1d
Senior Rendering Engineer optimizing Fortnite's visual performance and stability across diverse PC hardware configurations.
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Programmeur.euse 3D - (Assassin's Creed HEXE)
Ubisoft
Montreal, QC, ca
1d
Develop real-time rendering systems for the Assassin's Creed HEXE game engine, focusing on stability, efficiency, and adaptability across current-gen consoles and PC.
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3D Programmer - (Assassin's Creed HEXE)
Ubisoft
Montreal, QC, ca
1d
Develop and maintain real-time rendering systems (opaque rendering, shadows, post-processing, compute) for the Assassin's Creed HEXE game engine.
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Stage Innovation : Ingénieur Réalité Etendue
Alten
Rennes, Brittany, fr
$14k–$14k
1d
Developing an industrial training application using Virtual Reality (VR) or Augmented Reality (AR) technologies.
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Technical Artist (Profiling) Fixed Term
Avalanche Studios Group
Stockholm
1d
Senior Technical Artist responsible for game performance analysis, optimization, and pipeline efficiency for AAA open-world games.
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Senior Gameplay Engineer
Cd-Projekt-Red
Remote
$119k–$119k
1d
Architect scalable gameplay systems and modular plugins for large open-world single-player and multiplayer RPGs in Unreal Engine 5.
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Senior Gameplay Programmer [Unannounced Project]
Ubisoft
Stockholm, Stockholm County, se
1d
Design, implement, and optimize destruction systems and interactive environments for AAA games using the Snowdrop engine.
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Staff Software Engineer - Teamfight Tactics, Mobile
Riotgames
Los Angeles, USA
2d
Design, implement, and maintain C++ systems and features for Teamfight Tactics on iOS and Android, diagnosing complex mobile-specific issues and optimizing performance.
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Manager, Software Engineering - League of Legends, Alternate Play Modes
Riotgames
Los Angeles, USA
2d
Lead an engineering pod to design, build, and modernize new and existing game modes for League of Legends, focusing on UI and player-facing gameplay systems.
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Middle/Senior Unity Developer R&D
Jobgether
Remote
2d
Evolve a live mobile game by building gameplay systems, LiveOps features, and scalable technical solutions with a focus on AI-assisted development.
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Software Engineer II - Agentic Workflows
↗
Electronic Arts
Vancouver, BC, CA
$105k–$105k
2d
Build an agentic harness for game logic generation, enabling agents to write, run, evaluate, and repair their own work within the game engine.
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Game Developer Intern
↗
Spaak Kai LLP
DL, IN
$120k–$120k
2d
Write, test, and maintain gameplay code for character mechanics, controls, UI interactions, and core game systems while integrating assets and optimizing performance.
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Serious Game Developer
↗
Keybridge Technologies Inc.
Oklahoma City, OK, US
2d
Develop interactive, immersive training applications and serious games using the Unity game engine for government and commercial eLearning sectors.
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Senior Software Engineer - Gameplay & Experience
↗
Electronic Arts
Vancouver, BC, CA
$141k–$141k
2d
Build and maintain performant, stable, and engaging gameplay features for next-level entertainment experiences.
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《流放之路2》Technical Artist
Tencent
China-Shanghai
2d
Technical Artist optimizing performance and resources for a global top-tier PC and console ARPG game, collaborating with Grinding Gear Games on Path of Exile 2.
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Senior Unreal Engine Multiplayer Entwickler C++ (m/w/d) militärischer Schiffbau
Hamburg, HAMBURG
2d
Developing and integrating network and multiplayer components for simulation and training solutions in military shipbuilding.
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Senior Software Engineer - Agentic Workflows
↗
Electronic Arts
Vancouver, BC, CA
$141k–$141k
2d
Building an agentic harness for game logic generation, enabling agents to write, run, evaluate, and repair their own work within the game engine.
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Software Engineer - C++ / Game Engine
Keywords-Studios
Gurugram, Haryana, India
2d
C++ Software Engineer contributing to gameplay, engine-level systems, feature integration, debugging, and performance engineering for real-time interactive systems.
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Part-Time Game Developer – Godot engine - 2D Action Roguelite
↗
Remote
$0k–$0k
2d
Full stack game developer for a 2D isometric action roguelite featuring combat, exploration, and procedural elements.
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Unreal Engine UI Developer (UMG/Blueprints)
↗
EPAM Systems
Desde casa, MX
2d
Build and maintain player-facing interfaces for a cross-platform live product, integrating runtime UI with gameplay systems and online data.
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Senior Technical Producer — Teamfight Tactics, Core Tech
Riotgames
Los Angeles, USA
2d
Lead complex technical teams and projects to deliver tools and engine capabilities for Teamfight Tactics (TFT), ensuring sustainable delivery processes and collaboration with external teams.
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Lead Developer, Tools
2k
Quebec, Canada
2d
Lead Developer extending Unreal Engine's Gauntlet framework to ensure build quality through automation, telemetry, and reporting.
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Senior Software Engineer, Mixed Reality
Microsoft
United States, Washington, Redmond
2d
Designing, implementing, and optimizing mixed reality products, applications, and services with a focus on real-time 3D graphics, user interfaces, and public-facing APIs.
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Programmeur.euse IA - R6 SIEGE
Ubisoft
Montreal, QC, ca
2d
Design, develop, and maintain AI behavior systems for Rainbow Six Siege bots to simulate realistic player decisions and tactics for training and gameplay.
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AI Programmer - (R6 SIEGE)
Ubisoft
Montreal, QC, ca
2d
Design, develop, and maintain AI systems for Rainbow Six Siege bots that replicate real player decisions, tactics, and behaviors.
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Senior Staff Performance Engineer, Firefox
Mozilla
REMOTE
2d
Develop performance-critical software for Firefox, profile bottlenecks, and drive performance improvements across the Mozilla engineering organization.
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Principal Software Engineer, Creator Collaboration
Roblox
San Mateo, CA
$295k–$295k
2d
Design and build foundational architecture for Roblox Studio's Team Create product to enable creators and AI agents to collaborate at scale on 3D immersive digital experiences.
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Contract Staff Software Engineer-FireFox Layout
Jobgether
Remote
$131k–$131k
3d
Maintain and optimize the Firefox browser rendering codebase, focusing on CSS, page layout, and cross-platform stability.
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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
Jobgether
Remote
$131k–$131k
3d
Maintain a large-scale browser graphics stack covering rendering, compositing, images, canvas, and WebGL across multiple platforms.
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Lead Gameplay Programmer
Epicgames
Cary
$173k–$173k
3d
Lead a gameplay programming team to develop core features and systems for Rocket League, a live-service AAA game.
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Postdoctoral Fellow – Real-Time Graphics, Simulation, & Interactive Digital Twins Ubicquia Innovation Center for Intelligent Infrastructure (UICII)
Fau
Boca Raton, US
$60k–$60k
3d
Design and implement real-time, photorealistic digital twin environments for urban-scale infrastructure using game engines.
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Directeur.trice technique - Capture de données de jeu / Technical Director - Game Data Capture
↗
Electronic Arts
Montréal, QC, CA
$170k–$170k
3d
Lead technical strategy for capturing research data from EA game sources to enable player creative expression and community building.
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Senior/Software Engineer (PC Software)
↗
Merry Electronics (singapore) Pte. Ltd.
Choa Chu Kang, S00, SG
3d
Design and develop PC Windows applications and software solutions for gaming audio products, including driver and framework implementation.
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Développeur.se de logiciels sénior.e - Plate-forme de capture multimodale / Senior Software Developer - Multimodal Capture Platform
↗
Electronic Arts
Montréal, QC, CA
$170k–$170k
3d
Design and develop a shared in-engine multimodal capture SDK for synchronized data from game engines.
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Expert Technical Artist - Shader (F/H/NB)
Ubisoft
Annecy, Auvergne-Rhône-Alpes, fr
3d
Improve function, stability, scalability, user experience, and performance of shaders and material pipelines while acting as a gatekeeper for technical constraints and budgets.
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Programmeur·euse en ligne (Far Cry)
Ubisoft
Montreal, QC, ca
3d
Develop and maintain online systems and connected experiences for the Far Cry game, including integrating Ubisoft services and building deployment automation tools.
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Senior Animation Programmer
Techland-S-A
Warszawa, Województwo mazowieckie, pl
3d
Researching, developing, and maintaining gameplay and cinematic animation systems for video games, ensuring robust flexibility for AI, designers, and animators.
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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
Mozilla
Remote US
$131k–$131k
3d
Maintain and engineer Firefox's Graphics area (rendering, compositing, images, canvas, WebGL) to ensure code health and stability.
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Contract Staff Software Engineer-FireFox Layout
Mozilla
Remote
$131k–$131k
3d
Maintain and optimize Firefox's Layout engine (CSS, page layout, APZ, text, images) to ensure code health and stability.
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Gametech Innovation Developer
Gameloft
Remote
3d
Develop tools and systems for game teams using Unity and Unreal engines to enhance game creation and technical stability.
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Contract Senior Software Engineer - WebGPU-Firefox/Gecko (Rust)
Jobgether
Remote
3d
Fix correctness, validation, security, and fuzzing issues for WebGPU implementation across Linux and Android, contributing to open-source wgpu and Gecko codebases.
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Engine Programmer Intern
Epicgames
Cary
4d
Intern supporting online gameplay systems and features for Fortnite Online and the Unreal Engine.
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Principal Software Engineer - League of Legends , UI Tooling
Riotgames
Los Angeles, USA
4d
Develop UI frameworks and authoring tools for League of Legends to enable engineers, designers, and artists to create and iterate on game experiences.
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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
↗
Mozilla Corporation
Remote, CA
$131k–$131k
4d
Maintain and engineer Firefox's Graphics area (rendering, compositing, images, canvas, WebGL) to ensure code health and stability.
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Junior Platform Developer, AdTech (Chinese/English)
↗
Bigpoint GMBH
Queenstown, S00, SG
4d
Junior Platform Developer supporting gaming platform development, advertising technology integrations, and marketing/UA technical operations.
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Contract Senior Software Engineer - WebGL (Color/Graphics)
↗
Mozilla Corporation
Toronto, ON, CA
4d
Diagnose and fix WebGL bugs in Gecko (C++/Rust) and improve functionality and security within the Firefox graphics team.
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Staff Graphics Driver Developer (Game developement)
↗
Qualcomm
KA, IN
4d
Develop and support compliant, optimized Graphics drivers for Adreno GPUs by working with GPU software/hardware teams and ISVs.
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