CareerPlan

Game Balance Designer (World of Tanks, Console)

BelgradeFull-time2026-11-09 → 2026-11-10
Hybrid

Core

Create and maintain vehicle collision models and armor configurations for World of Tanks Console to ensure gameplay balance and technical accuracy.

Role type

Game Balance Designer (Console)

Builds

Vehicle collision models and armor configurations for World of Tanks Console

Domain

Gaming (MMO Tank Battle)

Required skills

World of Tanks gameplay mechanics knowledge, 3D geometry analysis, XML configuration, internal development tools, vehicle armor layout understanding

Preferred skills

3D modeling software (Maya, 3ds Max, Blender), game engines (Unreal Engine, Unity), structured data formats

Responsibilities

Create collision models for new vehicles, maintain/update collision models for existing vehicles, configure vehicle armor values using internal tools and XML files, analyze vehicle geometry and armor layouts, collaborate with 3D artists and historical consultants

Seniority

Mid-Senior, hands-on IC