CareerPlan

Chef.fe d’équipe, conception technique / Lead Technical Designer

Montreal 888, boul. De Maisonneuve Est, CAFull-time2026-11-06 → 2026-11-10

Core

Lead a Technical Design team while personally implementing complex gameplay systems, tools, and workflows for AAA video games.

Role type

Senior IC Lead Technical Designer (Video Games)

Builds

Gameplay systems, editor tools, content integration pipelines, and performance-optimized solutions for console and PC.

Domain

Video Games / AAA Game Development

Required skills

Unreal Engine 5 (Blueprints, Gameplay Ability System, State Trees, EQS), Python scripting, C++ reading, team leadership, technical documentation, performance optimization, debugging, 3D software (Maya/3ds Max), version control (Perforce), project management

Preferred skills

C++ programming, experience with open-world or action-adventure genres, post-launch content development

Technologies

Unreal Engine 5, Python, C++, Maya, 3ds Max, Perforce, Jira

Responsibilities

Design and implement complex gameplay systems and tools; review team implementations for quality and performance; manage team objectives, performance evaluations, and career development; bridge communication between Design, Programming, Art, QA, and Production; maintain technical standards and best practices.

Seniority

Senior, hands-on IC with team management