Chef.fe d’équipe, conception technique / Lead Technical Designer
Core
Lead a Technical Design team while personally implementing complex gameplay systems, tools, and workflows for AAA video games.
Role type
Senior IC Lead Technical Designer (Video Games)
Builds
Gameplay systems, editor tools, content integration pipelines, and performance-optimized solutions for console and PC.
Domain
Video Games / AAA Game Development
Required skills
Unreal Engine 5 (Blueprints, Gameplay Ability System, State Trees, EQS), Python scripting, C++ reading, team leadership, technical documentation, performance optimization, debugging, 3D software (Maya/3ds Max), version control (Perforce), project management
Preferred skills
C++ programming, experience with open-world or action-adventure genres, post-launch content development
Technologies
Unreal Engine 5, Python, C++, Maya, 3ds Max, Perforce, Jira
Responsibilities
Design and implement complex gameplay systems and tools; review team implementations for quality and performance; manage team objectives, performance evaluations, and career development; bridge communication between Design, Programming, Art, QA, and Production; maintain technical standards and best practices.
Seniority
Senior, hands-on IC with team management