Senior Mission Designer (CONTRACT)
Core
Design, implement, and polish full mission experiences (open-world or linear) including combat encounters and narrative integration for a video game.
Role type
Senior Mission Designer (Contract)
Builds
Full mission experiences for a video game
Domain
Video Game Development
Required skills
Mission/Level Design, 3D layout and composition, Game Engine scripting, Combat encounter design, Narrative integration, Prototyping gameplay mechanics
Preferred skills
3rd Person game experience, Unreal Engine or proprietary engine expertise, Maya 3D modeling, UE4 Blueprint scripting
Technologies
Unreal Engine, Unity, Maya, UE4 Blueprint
Responsibilities
Adapt creative briefs into full missions; collaborate with multi-disciplinary pods on layout, combat, and narrative; prototype novel gameplay mechanics; integrate narrative into gameplay; ensure layout meets quality targets; address bugs to maintain playable state; iterate on player comprehension and difficulty.
Seniority
Senior, hands-on IC