CareerPlan

Senior Mission Designer (CONTRACT)

USA-CA-TelecommuteRemoteContract2026-11-10 → 2026-11-11
Remote

Core

Design, implement, and polish full mission experiences (open-world or linear) including combat encounters and narrative integration for a video game.

Role type

Senior Mission Designer (Contract)

Builds

Full mission experiences for a video game

Domain

Video Game Development

Required skills

Mission/Level Design, 3D layout and composition, Game Engine scripting, Combat encounter design, Narrative integration, Prototyping gameplay mechanics

Preferred skills

3rd Person game experience, Unreal Engine or proprietary engine expertise, Maya 3D modeling, UE4 Blueprint scripting

Technologies

Unreal Engine, Unity, Maya, UE4 Blueprint

Responsibilities

Adapt creative briefs into full missions; collaborate with multi-disciplinary pods on layout, combat, and narrative; prototype novel gameplay mechanics; integrate narrative into gameplay; ensure layout meets quality targets; address bugs to maintain playable state; iterate on player comprehension and difficulty.

Seniority

Senior, hands-on IC