Sound Designer
Core
Creating, editing, and implementing audio components (SFX, UI, music, voice-over) for mobile games to craft immersive audio experiences.
Role type
Sound Designer (Mobile Games)
Builds
Audio assets for casual, free-to-play mobile games
Domain
Mobile Gaming
Required skills
Sound design, sound editing, mixing, audio processing (EQ, compression, dynamics, spatial effects), DAW proficiency, music composition, audio layering, creative processing
Preferred skills
Mobile audio optimization, asset management workflows
Technologies
Digital Audio Workstations (DAW)
Responsibilities
Create original sound design for gameplay actions, UI, animations, and transitions; Edit, mix, and master audio for balanced results across devices; Collaborate with game designers, artists, and developers; Interpret creative briefs and propose audio direction; Review in-game audio and iterate based on feedback; Organize audio assets and project files
Seniority
Mid-level, hands-on IC
