CareerPlan

Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay

Montréal, QC, caFull-time2026-11-05 → 2026-11-10

Core

Lead a team of animators to create and implement high-quality real-time gameplay animations for NPCs and players, ensuring AAA production standards.

Role type

Senior Lead Animator (Gameplay)

Builds

Expressive, polished, gameplay-ready animations for NPCs and players

Domain

Video game development, Real-time 3D animation

Required skills

3D character animation, animation leadership, pipeline design, Unreal Engine 5, motion capture, keyframe animation, human motion mechanics, locomotion systems, animation graphs

Preferred skills

Shipped major titles, scripted events/cutscenes, 3C concepts (character, controls, camera), creature/animal/combat animation, cinematic camera work

Technologies

MotionBuilder, Maya, Unreal Engine 5

Responsibilities

Manage animation team and production goals, guide creation of expressive animations, design and document pipeline procedures, mentor team members, coordinate assignments, sync with other disciplines, create style guides and best practices

Seniority

Senior, hands-on IC with leadership