CareerPlan

3D Artist (weapon skins)

CyprusRemoteFull-time2026-11-09
Remote

Core

Creating high-quality, realistic textures and skin variations for weapons and in-game props for a mobile survival shooter.

Role type

3D Artist (weapon skins)

Builds

Weapon skins and prop textures for Oxide: Survival Island

Domain

Mobile gaming, shooter genre

Required skills

Realistic texturing (materials, roughness, dirt, wear), Substance Painter, Photoshop, 3D modeling (Blender/Maya/3ds Max), Mobile optimization

Preferred skills

Unity, PBR workflows, Mobile rendering constraints

Responsibilities

Create realistic textures and skin variations for weapons and props, Prepare and polish weapon/prop models for texturing, Optimize textures and materials for mobile performance, Collaborate with developers and technical artists for asset integration

Seniority

Mid-level (1.5+ years experience)