CareerPlan

Technical VFX Artist, Pokémon GO

TokyoFull-time2026-11-06 → 2026-11-10
Hybrid

Core

Create performant VFX and graphics shaders in Unity for a live mobile game, bridging technical and creative aspects of game development.

Role type

Technical VFX Artist (Mobile Game)

Builds

Live-game features and VFX for Pokémon GO

Domain

Mobile gaming, Real-time 3D graphics

Required skills

Unity 3D, VFX creation, Graphics shaders (HLSL/GLSL), Python, C#, Performance optimization, Generative AI tools, Agentic AI workflows

Preferred skills

Shader writing, Tool development, Multi-person studio collaboration, Japanese fluency

Technologies

Unity 3D, Python, C#, HLSL, GLSL, Generative AI

Responsibilities

Create performant VFX in Unity while maintaining artistic direction; Collaborate with art, design, engineering, and product teams; Build rapid prototypes of experimental features; Iterate on Unity 3D scene implementation; Create performant graphics shaders; Facilitate communication between art and engineering; Leverage AI to accelerate prototyping and content creation

Seniority

Mid-level (3+ years experience)