Senior 3D Animator
Core
Creating high-quality first-person and third-person animations for weapons, characters, and in-game objects for a mobile survival shooter.
Role type
Senior 3D Animator (Game Development)
Builds
Animations for weapons, characters, skins, and gameplay objects for Oxide: Survival Island
Domain
Mobile gaming, Shooter genre
Required skills
Keyframe animation, Motion capture data cleaning, Unity asset preparation, Maya, Animation principles (posing, timing, weight), First-person/third-person weapon animation
Preferred skills
Mocap animation, Character emotes, Body mechanics, Shooter/survival game experience
Technologies
Maya, Unity
Responsibilities
Creating keyframe animations for characters, weapons, and gameplay objects; Cleaning and refining motion capture data; Producing animations for skins and additional in-game content; Preparing and exporting animation assets for integration into Unity; Maintaining high animation quality with strong attention to posing, timing, and weight