CareerPlan

Game Designer (Mid/Senior)

SerbiaFull-time2026-11-05 → 2026-11-10

Core

Design, develop, and improve gameplay mechanics and interconnected systems for a hardcore medieval sandbox MMORPG, including crafting, resource management, and economic systems.

Role type

Mid/Senior Game Designer (MMORPG)

Builds

A mature, highly interconnected gameplay ecosystem for a live MMORPG

Domain

Video Games / MMORPG / Sandbox

Required skills

Systems design, progression mechanics, balancing, game economies, game design documentation, playtesting, player retention analysis, cross-functional collaboration, technical feasibility assessment

Preferred skills

MMORPG development, open-world survival games, sandbox PvP games, live-service games, engine migration, UI/UX design, gameplay analytics, Jira/Confluence

Technologies

Unreal Engine 5 (UE5), Jira, Confluence

Responsibilities

Design and balance character progression, crafting, combat, resource gathering, and in-game economy; Prepare detailed game design documentation including feature specifications and balance tables; Identify gameplay issues, exploits, and opportunities for improvement; Evaluate implemented features through playtesting and gameplay metrics; Support design adaptations during the ongoing engine transition.

Seniority

Mid/Senior, hands-on IC