TEXTURE & LOOKDEV SUPERVISOR - Hybride VFX
Core
Lead a texturing and look development team to deliver high-end organic and hard-surface assets for film and high-end VFX productions.
Role type
Senior IC Texture & LookDev Supervisor
Builds
Photorealistic textures, shaders, and optimized procedural shading networks for creatures, characters, and hard-surface assets
Domain
Film & High-end VFX
Required skills
Team leadership, Quality Control (QC), high-detail texturing, look development, shader creation, material accuracy, AOVs, pipeline optimization, technical documentation, project bidding, schedule management
Preferred skills
Machine Learning, AI tools, Copernicus
Technologies
Arnold, Houdini, Mari, Substance Painter, Photoshop, Nuke
Responsibilities
Assign tasks and mentor artists, enforce QC standards, build high-detail textures, lead look development and shading, partner with Lighting team, collaborate with TDs to establish best practices, design sequence-specific workflows, standardize external vendor packages, write technical documentation
Seniority
Senior, hands-on IC