Senior Level Designer - Stumble Guys!
Core
Design levels, objectives, rules, and gameplay systems for a multiplayer party game to create fun, readable, scalable, and replayable experiences.
Role type
Senior Level Designer (multiplayer/live-service)
Builds
Levels, courses, arenas, win conditions, and progression structures for Stumble Guys
Domain
Mobile gaming / Multiplayer party games
Required skills
Level design fundamentals, layout, flow, pacing, spatial composition, player guidance, difficulty, readability, replayability, design documentation, prototyping, data analysis, collaboration
Preferred skills
Party games, competitive multiplayer, character-based gameplay, live-service development, combat design, systems design, UX design
Technologies
Level editors, prototyping tools, scripting systems
Responsibilities
Design and iterate on levels and gameplay spaces; Develop win conditions and progression structures; Adapt gameplay rules for different player capabilities; Create clear design documentation; Prototype and block out levels; Collaborate with Engineering, Art, UX/UI, Production, QA, and other teams; Use playtests and telemetry to improve level flow and engagement; Define standards for readability, pacing, and accessibility.
Seniority
Senior, hands-on IC