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Product & Design
› Game & Level Design
Game & Level Design
1,699 open positions
Senior Game Animator
Lnw
Sofia, Bulgaria
8d
Creating high-quality 2D motion graphics, effects, and game imagery for online iGaming products using Spine and Adobe tools.
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Sr Game Mathematician I
Aristocrat
Gurugram, HR, IN
8d
Develop and construct mathematical models, pay tables, and simulations for slot and instant-win games to define return to player, volatility, and hit frequency.
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Senior Artist
Lnw
Sofia, Bulgaria
8d
Producing high-quality 2D art assets, character design, environments, UI elements, and Spine-based animations for online iGaming products.
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Creative Content Designer
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Happy Hour Games Pte. Ltd.
Outram, S00, SG
8d
Develop and produce video and playable ads to drive game downloads for a global audience.
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Unreal Engine 5 Developer (ArchViz)
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The Vr Company
MH, IN
₹240k–₹720k
8d
Develop interactive architectural walkthroughs, virtual environments, and real-time visualization experiences using Unreal Engine 5.
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Render Farm TD/ Render Wrangler
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Stellar Creative Lab
Vancouver, British Columbia, Canada
CA$75k–CA$83k
8d
Monitor and maintain a 24/7 render farm queue, debug failing frames, and develop tools to optimize rendering for lighting and compositing teams.
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Game Design Team | Volunteer
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Remote
9d
Volunteer 2D artists, animators, and audio designers creating assets for a hand-drawn psychological horror game.
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Associate Game Designer / Mathematician
Light & Wonder
Australia
10d
Designing and calculating mathematical models for new poker machine games to maximize player appeal and game performance.
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Senior UI Artist
SkyBox Labs
Burnaby, British Columbia
10d
Define the visual identity and graphical language of an in-game interface from the ground up for a new AAA project.
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Produtor de games
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Grupositi
São Paulo, São Paulo, Brazil
10d
Organize and track game production, ensuring the game concept is translated into flows, assets, screens, and clear deliverables for cross-functional teams.
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Principal Material Artist | Artiste Principal.e Matériaux
NBCUniversal
Montreal, QUEBEC, ca
10d
Define and evolve visual and technical standards for materials in an AAA open-world game set in a contemporary urban environment, ensuring quality, realism, and performance across environments, characters, and props.
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Senior Writer
2k
Novato, California
10d
Senior narrative writer crafting story arcs, dialogue, and characters for the BioShock game universe.
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Lead Animator
Ubisoft
Da Nang, vn
11d
Lead the Animation team to define visual styles, oversee production, and mentor members to deliver high-quality game animations and cinematics.
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Art Director [Art Team]
Ubisoft
Chengdu, Sichuan, cn
11d
Shape and maintain the visual identity of the game, ensuring artistic elements meet quality standards and align with technical requirements.
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Senior UX Designer
Ubisoft
Barcelona, CT, es
11d
Design intuitive, engaging, and scalable user experiences for a tactical multiplayer game, supporting both new and veteran players throughout their journey.
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Production Director [Tom Clancy's The Division 3]
Ubisoft
Malmö, Skåne County, se
11d
Lead production methodology, tracking, insights, and risk management for Tom Clancy's The Division 3, supporting on-time and quality delivery.
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Chef·fe d’équipe - Modélisation (Unreal)
Ubisoft
Montreal, QC, ca
11d
Lead 3D modeling production for game assets in Unreal Engine, ensuring quality, performance, and visual consistency across the pipeline.
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Senior Narrative Producer
Cd-Projekt-Red
Boston, MA, us
$101k–$185k
11d
Guide developers to deliver narrative content and foster an innovative, collaborative production culture for AAA narrative RPGs.
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Lead Gameplay Producer
Cd-Projekt-Red
Boston, MA, us
$143k–$219k
11d
Lead a production team to develop and ship the next mainline Cyberpunk 2077 game, ensuring alignment with creative vision and goals.
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Senior VFX Artist [Tom Clancy's The Division 3]
Ubisoft
Malmö, Skåne County, se
11d
Creating realistic visual effects for Tom Clancy's The Division 3 using the Snowdrop game engine.
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Senior Music Composer (Film & Gaming)
Placements24
Soweto, West Johannesburg
11d
Create original musical scores for feature films, short films, documentaries, and video games to enhance emotional impact and narrative depth.
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Senior Character Animator
Placements24
Remote
11d
Create high-quality character animations for gameplay, combat, facial expressions, and cinematics to bring game characters to life.
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Senior Character Animator (Real-time)
Placements24
South Africa
11d
Create believable and dynamic character animations for real-time video games, focusing on emotion, personality, and fluid motion.
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Senior Character Artist: Real-Time Characters & Rigging
Placements24
South Africa
11d
Create high-quality, memorable characters for games, handling sculpting, modeling, texturing, rigging, and engine implementation from concept to final asset.
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Senior Level Designer - Open World Environments
Placements24
South Africa
11d
Conceptualizing, designing, and implementing intricate open-world game environments that guide player progression and ensure seamless flow.
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Lead Game Audio Engineer - Immersive Sound & Leadership
Placements24
Remote
11d
Design, create, and implement sound effects, ambient soundscapes, and musical elements for interactive projects, games, and digital content.
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Senior Sound Designer - Immersive Experiences
Placements24
South Africa
11d
Design, implement, and mix immersive audio for interactive projects including virtual reality, augmented reality, and live events.
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Senior Narrative Designer & Writer
Placements24
South Africa
11d
Crafting immersive narratives, characters, and dialogue for video games to define player experience.
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Art Director - Concept Art
Placements24
Pretoria, Tshwane
11d
Lead conceptualization and execution of visual styles for upcoming game projects, defining aesthetic direction and ensuring visual quality across all projects.
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Senior VFX Artist - Real-time Cinematics
Placements24
Rustenburg, Bojanala Platinum
11d
Creating high-quality, real-time visual effects for in-game cinematics and narrative sequences using dynamic particle systems, fluid simulations, and shaders.
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Senior Game Designer - Level Design Specialist
Placements24
South Africa
11d
Design, prototype, and iterate on game levels to create compelling gameplay environments, tell stories, and immerse players.
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Video Game Narrative Designer
Placements24
South Africa
11d
Crafting compelling stories, characters, and dialogue that immerse players in rich virtual worlds while integrating narrative elements into gameplay mechanics.
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Artiste d’effets spéciaux (Assassin's Creed Invictus)
Ubisoft
Montreal, QC, ca
11d
Create impactful real-time visual effects (environmental, particles, explosions) to enhance gameplay and immersion in video games.
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Artiste d’interface utilisateur·trice
Ubisoft
Saguenay, QC, ca
11d
Design and integrate game user interfaces (menus, HUDs, icons, animations) that translate gameplay concepts into clear, functional, and consistent visual experiences.
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Lead Level Designer - BGE2 - (H/F/NB)
Ubisoft
Montpellier, Occitanie, fr
11d
Lead Level Designer for an open-world space opera action-adventure game, defining vision and ensuring design consistency across the world.
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Artiste technique IU (March of Giants)
Ubisoft
Montreal, QC, ca
11d
Integrate and implement game UI navigation flows and menus within the Unreal Engine for the 'March of Giants' project.
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FX Supervisor (Redefine)
Dneg
Sydney, Sydney Region
11d
Lead creative and technical design, supervision, and execution of visual effects (FX) and computer-generated imagery (CGX) for animated feature films.
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Technical Designer- Gameplay Engineer
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Keywords Studios
Singapore, Singapore
11d
Design, prototype, and implement complex gameplay systems, mechanics, and content for AAA game titles.
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TD Shading
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Illusorium Studios
Madrid, Community of Madrid, Spain
11d
Senior Technical Director for 3D Animation Lookdev, bridging Pipeline and Lookdev departments to ensure artistic quality and technical efficiency.
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Senior UX Designer
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Ubisoft Barcelona
Barcelona, Catalonia, Spain
11d
Design intuitive, engaging, and scalable user experiences for Rainbow Six Siege, a leading tactical multiplayer game, supporting both new and veteran players.
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Associate Game Designer / Mathematician
Lnw
Silverwater, Australia
11d
Designing mathematical models and concepts for new poker machine games to maximize player appeal and game performance.
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Production Director [Tom Clancy's The Division 3]
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Massive Entertainment
Malmo, Skåne County, Sweden
11d
Lead production methodology, processes, tracking, and risk management for Tom Clancy's The Division 3 at Massive Entertainment.
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2027 Apprenticeship Program - General TD Trainee
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Walt Disney Animation Studios Vancouver
Vancouver, BC, CA
11d
Emerging developer trainee learning animation production pipelines and tooling under mentorship.
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Scientifique des données - Intelligence artificielle générative
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Ubisoft Montréal
Montreal, Quebec, Canada
11d
Build generative AI features for Ubisoft games, integrating AI into gameplay experiences and testing them with players.
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Lead Game Designer
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Neoronin Interactive
Remote
11d
Lead a small design team to turn complex military systems into fun, readable gameplay for an operational and tactical RTS set in modern warfare.
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Senior Engineer, Game Mathematician (m/f/d)
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Sportradar
Vienna, Vienna, Austria
11d
Design, validate, and optimize mathematical models for casino games (slots, instant-win, crash-style, plinko, roulette) to ensure engaging gameplay, robust probability logic, compliant RTP structures, and commercial success.
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Technical Project Coordinator (Tech Art, Digital Assets & Animation)
↗
Rezzil
Manchester Area, United Kingdom
11d
Coordinate production workflows for Technical Art, Digital Assets, and Animation teams to ensure efficient asset delivery into game engines.
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Senior Technical Animator
Midasplayer AB
Stockholm, Sweden
11d
Build and maintain animator-friendly control rigs for 3D characters, creatures, and props using an in-house Maya rigging pipeline.
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Games Creative/Design Director
Roblox
San Mateo, CA
$288k–$336k
11d
Guide Incubator creators in developing novel 3D immersive digital experiences on the Roblox platform.
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FX Supervisor (Redefine)
Dneg
Sydney, Sydney Region
11d
Creative and technical design, supervision, and execution of visual effects (FX) and computer-generated imagery (CGX) for animated feature film production.
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