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Product & Design
› Game & Level Design
Game & Level Design
770 open positions
Senior Game Designer, Combat - Unpublished R&D Product
Riotgames
Shanghai, China
7d
Design, implement, and optimize combat mechanics and systems for an early-stage R&D game product to engage players.
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Animation Artist - Senior
Rodeo-Fx
Bengaluru, KA, in
7d
Deliver high-end, hyper-realistic performances for creatures, characters, and animated objects in VFX and animation projects.
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Senior Game Designer, Balancing & Economy - Unpublished R&D Product
Riotgames
Shanghai, China
7d
Design, build, and refine gameplay systems (progression, balance, economy) for an unpublished R&D product to deliver engaging player experiences.
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Senior User Experience Designer - Unpublished R&D Product
Riotgames
Guangzhou, China
7d
Senior UX Designer building the end-to-end interaction system, information architecture, and operational logic for Riot Games' League of Legends, ensuring top-tier player experience aligned with the game's worldview.
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Senior Narrative Designer - Unpublished R&D Product
Riotgames
Shanghai, China
7d
Champion story elements and deliver compelling narrative experiences (dialogue, scripts, character bios) to players in Riot Games' R&D product.
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Senior UX Designer – Unpublished R&D Product
Riotgames
Sydney, Australia
7d
Design player-facing features and systems for an unpublished R&D game product from discovery through implementation.
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Compositing Artist - Senior
Rodeo-Fx
Bengaluru, KA, in
7d
Assembles visual elements of a visual effects plan to ensure artistic and technical consistency, delivering believable, polished, and photorealistic images at various stages of the 2D pipeline.
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Lighting Artist - Senior
Rodeo-Fx
Bengaluru, KA, in
7d
Design and implement lighting and shading solutions for 3D environments and CG elements to enhance visual quality and storytelling in VFX and animation projects.
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Lighting Supervisor
Rodeo-Fx
Bengaluru, KA, in
7d
Ensure artistic and technical quality of lighting renders for feature film and episodic productions, aligning with creative vision and client expectations.
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Principal Narrative Designer
Epicgames
Salem
7d
Execute narrative vision and strategy for Fortnite and other game IPs, integrating immersive storytelling across gameplay, characters, and worlds.
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Principal Narrative Designer
Epicgames
Salem
$205k–$205k
7d
Principal Narrative Designer crafting immersive storytelling, characters, and worlds for Fortnite and other Epic Games IPs.
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Principal Character Artist (Face) I Artiste Principal.e Personnage (Face)
NBCUniversal
Montreal, QUEBEC, ca
7d
Define and drive facial art standards, solve complex character challenges, and ensure high visual/technical quality for facial assets in interactive entertainment.
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Artiste principal.e d’armature - Permanent
Rodeo-Fx
Montreal, QC, ca
7d
Design advanced rigs for characters, creatures, vehicles, and objects while leading a rigging artist team.
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Lead Artist (Props) I Chef.fe d’équipe Artiste (Props)
NBCUniversal
Montreal, QUEBEC, ca
7d
Lead a team of prop artists to create and manage high-fidelity assets for city dressing, interiors, vehicles, and user-generated content in large-scale interactive entertainment projects.
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Principal Vegetation Artist I Artiste Principal.e Végétation
NBCUniversal
Montreal, QUEBEC, ca
7d
Define and maintain high-quality vegetation standards, systems, and visual consistency for large-scale interactive entertainment environments, ensuring realism and artistic cohesion.
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Rigging Lead - Permanent
Rodeo-Fx
Montreal, QC, ca
7d
Design advanced rigs for characters, creatures, vehicles, and objects while supervising a team of rigging artists to ensure technical and artistic consistency.
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UI/UX Designer
2k
Vancouver, British Columbia, Canada
$78k–$78k
7d
Design and maintain UI/UX systems for a new sports video game franchise, translating gameplay mechanics into intuitive player interfaces.
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Technical Designer
2k
Vancouver, British Columbia, Canada
$74k–$74k
7d
Bridge design and engineering to prototype and implement gameplay systems, mechanics, and core loops for a sports-focused fantasy experience.
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Expert Technical Designer
2k
Vancouver, British Columbia, Canada
$118k–$118k
7d
Lead the implementation and iteration of gameplay systems and features for a sports-focused core fantasy experience, bridging design and engineering.
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Lead Systems Designer
Insomniac Games
USA-CA-Burbank
7d
Lead a Systems Design team and deliver high-quality gameplay systems for large-scale game production.
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Concept Artist
Digitalextremes
London Ontario
$60k–$60k
7d
Create original concept art for characters, weapons, environments, and assets to define the visual look and feel of the Warframe game.
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Senior VFX Artist
Digitalextremes
London Ontario
$125k–$125k
7d
Create efficient, high-quality real-time visual effects for video games while optimizing for memory usage and gameplay speed.
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UI UX Designer Intern
Gameloft
Hanoi, Ha Noi, vn
$84000k–$84000k
8d
Intern role focused on UI/UX design for games, creating interfaces that enhance player experience across mobile, PC, and console platforms.
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3D Environment Supervisor
Gameloft
Yogyakarta, Jogja, id
8d
Lead the Environment team to manage production schedules, ensure asset quality, and align work with technical standards for game development.
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SG Campus Recruitment - Narrative & Worldview Designer
Neteasegames
Singapore-Guoco Midtown
8d
Design product worldview, meta narrative, and in-game copy (dialogue, quests, events) to drive retention and emotional attachment in narrative-driven mobile games.
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Game Design Intern
Epicgames
Cary
8d
Design and implement gameplay features for large-scale multiplayer live events in Fortnite.
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Associate Pipeline Technical Director
Disney
Sydney, Australia
8d
Develop and maintain software tools and scripts to support artists in a feature film visual effects production environment.
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Sound Engineer
↗
Keywords Studios
Remote
8d
Perform technical audio tasks including postproduction, effects, mastering, leveling, and mixing for video game localization projects.
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Creative Coder (Full Stack)
↗
Kingsmen Creatives Ltd
SG
8d
Internal technology expert for a digital studio, producing ground-breaking immersive and interactive experiences powered by creative technology.
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Senior Technical Combat Designer
Side
Remote
8d
Design, balance, and implement boss encounters, enemies, and combat systems in Unreal Engine, bridging design concepts with animation and technical execution.
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Senior Technical Combat Designer
Side
Remote
8d
Create and refine engaging boss encounters, enemies, and combat systems in Unreal Engine, taking characters from concept through in-engine execution.
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Lead Material Artist (World/Props) I Chef.fe d’équipe Artiste Matériaux (Environnement / Props)
NBCUniversal
Montreal, QUEBEC, ca
8d
Lead Material Artist defining and driving world material systems for an ambitious interactive open-world experience, ensuring high visual quality, consistency, and scalability across large environments from high-end platforms to mobile.
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Lead Material Artist (Character/Wardrobe) I Chef.fe d’équipe Artiste Matériaux (Personnage / Vêtements)
NBCUniversal
Montreal, QUEBEC, ca
8d
Lead Material Artist defining and driving character material pipelines for an interactive open-world experience, ensuring high-quality skin, fabric, and surface materials for hero characters and large-scale population systems.
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Narrative Designer - Trading Card Game
Fanaticscollectibles
Seattle
$123k–$123k
8d
Designing foundational lore, cosmology, and narrative structures for original Trading Card Game (TCG) worlds that sustain franchises over decades.
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Game Designer - TCG
Fanaticscollectibles
Seattle
$99k–$99k
8d
Design core systems, rules, and card mechanics for trading card game franchises, driving them from concept through playtesting to final documentation.
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Senior Environment Artist
Epicgames
Seattle
$176k–$176k
8d
Creating aesthetically groundbreaking and technically advanced environments for AAA games in collaboration with Disney.
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Senior Environment Artist
Epicgames
Seattle
8d
Create aesthetically groundbreaking and technically advanced environments for games in collaboration with Disney, transforming concept art into playable points of interest.
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Sr. Game Designer
Digitalextremes
Remote
8d
Define and execute core user experience including UI, character locomotion, combat, enemy AI, mini-games, and co-op features for a live service multiplayer game.
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Lead VFX Artist
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
$406k–$558k
8d
Lead a VFX team and drive R&D for a new original IP video game, shaping visual identity and pipelines.
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3D Graphic Artist
Gameloft
Hanoi, vn
9d
Create low-poly 3D models, high-poly sculptures, and textures for characters, environments, and props optimized for mobile games.
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Senior Game Designer
↗
Smoking Gun Interactive
Remote
$80k–$80k
9d
Design systems, balance gameplay mechanics, and create level/puzzle/UI designs for mobile and PC games.
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Senior Look Development Technical Director - ILM London
Disney
London, United Kingdom
9d
Producing high-quality lookdev and shading for CG assets with minimal direction.
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Advanced Designer, Narrative
Warnerbros
UT Salt Lake City 175 East 400 South
9d
Designing player-affecting stories, missions, and branching narrative choices for an open-world action RPG.
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Artiste généraliste senior – Assets (Freelance)
↗
Folks
Remote
9d
Senior generalist artist responsible for creating and delivering complete production-ready assets, focusing on complex projects and technical leadership.
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Senior Game Designer - EA SPORTS™ NHL
↗
Electronic Arts
Vancouver, BC, CA
$114k–$114k
9d
Designing on-ice experiences, broadcast components, and core gameplay systems for the EA SPORTS NHL franchise to connect global gamers.
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Game Designer - Castle Busters
Voodoo
Paris
9d
Design and implement features for Castle Busters, a mid-core RPG mobile game, ensuring high-quality gameplay and market success.
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Lead Generalist
Disney
Mumbai, India
9d
Create photo-real environments and landscapes for live-action footage using traditional and digital art skills, integrating CG elements seamlessly into shots.
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UI Artist
Epicgames
San Paulo
9d
Design AAA-quality UI experiences for games by creating high-fidelity mockups, prototypes, design systems, and style guides, then implementing final art in Unreal Engine.
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Lead Environment Artist / Chef Artiste d’environnement
NBCUniversal
Montréal, QC, ca
9d
Lead a team to create procedural vegetation, organic assets, and architectural facade kits for large-scale urban interactive environments.
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Senior Engineer, Game Mathematician
Sportradar
Vienna, at
10d
Design, validate, and optimize mathematical models for casino games (slots, instant-win, crash-style, plinko, roulette-inspired) to ensure engaging gameplay, robust probability logic, compliant RTP structures, and commercial success.
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