Game Cinematic Artist Intern
Core
Create and implement 3D camera shots and cinematic sequences (race intros, menus, in-game cinematics) inside a real-time game engine.
Role type
Game Cinematic Artist Intern
Builds
Cinematic sequences for game titles
Domain
Video game development
Required skills
3D environment navigation, camera composition, visual storytelling, real-time game engine usage, 3D asset positioning, technical detail orientation
Preferred skills
Film and visual storytelling knowledge, creative composition eye, proactive learning attitude
Technologies
Unity, Unreal Engine
Responsibilities
Create and adapt 3D camera shots and cinematic sequences inside the real-time game engine; Work with 3D characters, vehicles, and game assets to position them within scenes; Review and test cinematic work directly in-game to identify and fix visual or technical issues; Collaborate with art and game teams to support new cinematic needs throughout production.
Seniority
Intern