Concepteur(trice) Technique Senior | Senior Technical Designer
Core
Senior Technical Designer owning gameplay features from concept to polish, combining game design with rapid prototyping and in-engine implementation in Unreal Engine 5+.
Role type
Senior IC game designer (technical)
Builds
Robust gameplay systems, systemic and open-world mechanics, and interactive features for video games.
Domain
Video game development (Unreal Engine)
Required skills
Unreal Engine 5, Blueprint scripting, systems design, gameplay performance optimization, state trees, AI behaviors, event-driven frameworks, playtesting, technical documentation, risk identification
Preferred skills
Lua, C#, Python, behavior trees, navigation systems, performance profiling, multiplayer systems, custom tool development, data-driven gameplay, UX/UI workflows
Technologies
Unreal Engine 5, Blueprint, State Trees, AI behaviors, Lua, C#, Python
Responsibilities
Design and implement major gameplay systems and mechanics; prototype concepts rapidly; develop scalable and modular systems; collaborate with engineering, art, and production teams; optimize systems for performance; mentor other designers; contribute to technical specifications and documentation.
Seniority
Senior, hands-on IC