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Product & Design
› Game & Level Design
Game & Level Design
1,698 open positions
Senior Technical Animator
2k
Novato, California
11d
Build scalable technical animation systems and runtime character performance in Unreal Engine 5 for immersive gameplay.
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Directeur·trice technique graphique (Unreal)
Ubisoft
Montreal, QC, ca
12d
Lead technical graphics role defining visual feasibility and technical direction for game projects using Unreal Engine.
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Directeur·trice technique associé·e - Design
Ubisoft
Montreal, QC, ca
12d
Support technical vision and production workflows for game systems and content configuration for the Siege project.
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Lead Level Designer (F/H/NB) [AAA Project]
Ubisoft
Annecy, Auvergne-Rhône-Alpes, fr
12d
Lead Level Designer responsible for designing, ensuring consistency, and executing game experiences for the World team, translating gameplay/artistic/technical vision into readable, coherent, and impactful game spaces.
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Lead Animator
Ubisoft
Chengdu, Sichuan, cn
12d
Manage the production and delivery of all animation assets, supervise animators, and ensure efficient, high-quality output for game projects.
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Lead Sound Designer
Cd-Projekt-Red
Warsaw, pl
PLN 382k–PLN 525k
12d
Lead the Sound Design team to create immersive audio experiences and drive audio development for the upcoming Witcher 4 RPG.
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Animateur·trice technique sénior - [March of Giants]
Ubisoft
Montreal, QC, ca
12d
Senior technical animator supporting, improving, and evolving animation systems used in production for the March of Giants project.
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Artiste Animateur Senior - Contrat Temporaire
Rodeo-Fx
Montreal, QC, ca
12d
Senior animation artist creating hyper-realistic animations for creatures, characters, and objects for VFX projects.
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Senior Animation Artist - Temporary Contract
Rodeo-Fx
Montreal, QC, ca
12d
Deliver high-end, hyper-realistic performances for creatures, characters, and animated objects in VFX and animation projects.
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Junior Puzzle Level Designer (Project Based)
Amber Studio
Brasil
12d
Design exciting, well-paced, and finely balanced levels for top game franchises (EA, Ubisoft, King, Rovio, Futureplay) as part of a project-based partnership.
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Game Designer, AI-Powered Games (Project Based)
Amber Studio
Brasil
12d
Design mechanics for AI-powered party and social games using LLMs to create engaging gameplay and conversational AI characters.
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3D Animator (Project Based)
Amber Studio
Brasil
12d
Create high-quality, believable 3D animations for in-game characters, creatures, and objects, including rigging and motion capture editing.
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Level Designer 3D (Project Based)
Amber Studio
Brasil
12d
Design and develop 3D game levels from conception to completion, ensuring alignment with creative vision and gameplay mechanics.
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Prompt Specialist (F/H/NB)
Ubisoft
Paris, IDF, fr
12d
Design and optimize AI-generated content and features for video game gameplay, ensuring coherence, performance, and cost-efficiency across multiple environments.
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Animateur-trice jouabilité sénior - [Rainbow Six Siege]
Ubisoft
Montreal, QC, ca
12d
Creating first-person and third-person gameplay animations and animation systems for the main character in Rainbow Six Siege.
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Lead Level Artist - (F/H/NB) [AAA PROJECT]
Ubisoft
Annecy, Auvergne-Rhône-Alpes, fr
12d
Lead Level Artist responsible for quality, consistency, and execution of environments produced by the World team, translating artistic/technical/gameplay vision into readable, credible, and technically mastered environments.
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Technical Director Performance
Netflix
Sydney,Australia
12d
Support creative and visual objectives through pipeline troubleshooting, user support, technical direction, and tool development for large-scale animation features.
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Junior Developer / Game Designer (m/w/d)
TOUGH Training GmbH
Würzburg, BAYERN
12d
Develop interactive 3D training scenarios and game mechanics for construction industry safety training using Unity.
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Slot Mathematician (Hard Rock Games)
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Hard Rock International
Toronto, ON, CA
12d
Design, model, and validate the mathematical correctness of slot games to ensure they meet target performance metrics and regulatory requirements.
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Narrative Coordinator
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Sony Interactive Entertainment
Remote
12d
Assists in creating the player experience for games by tracking and creating story assets, working closely with writers to deliver on project vision and story pillars.
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CFX Pipeline TD
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Digital Domain
Vancouver, British Columbia, Canada
12d
Design, implement, and manage tools to improve and maintain the Character FX (CFX) pipeline for realistic motion simulations of fur, hair, cloth, skin, and muscle.
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Expert*innen für XR-Entwicklung (w/m/d)
Fernuniversität in Hagen
Remote
12d
Develop XR applications (VR, AR, MR) for research, teaching, and practical transfer, including AI-supported avatars and interactive 3D environments.
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Slot Mathematician
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Hard Rock Games
Toronto, Ontario, Canada
12d
Design, model, and validate the mathematical correctness of slot games, ensuring models meet target performance metrics and regulatory requirements.
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Slot Mathematician (Hard Rock Games)
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Hard Rock Digital
Toronto, Ontario, Canada
12d
Design, model, and validate the mathematical correctness of slot games, ensuring models meet target performance metrics and regulatory requirements.
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Artiste d'effets de créatures - contrat
Rodeo-Fx
Montreal, QC, ca
12d
Create credible and photorealistic simulations and deformations for creatures and characters, specifically for hair, fur, feathers, muscles, skin, and other organic materials.
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Game Designer (Gameplay & Combat)
Gameloft Brisbane
East Brisbane, Brisbane
13d
Design and implement gameplay systems and combat mechanics for action-adventure games, focusing on player movement, enemy AI, and encounter pacing.
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Senior AI Game Designer [Tom Clancy's The Division 3]
Ubisoft
Malmö, Skåne County, se
13d
Design and implement high-quality enemy NPCs to elevate combat experience in a 3rd-person shooter game.
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AI Art Specialisit
SuperPlay
Tel Aviv-Yafo, Israel
13d
Junior specialist integrating AI tools into game art pipelines, building workflows, and training artists on AI usage.
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Lead UI Artist [Freelance]
Gameloft
Barcelona, CT, es
13d
Creating user-interface assets and menu designs for multiplatform video games.
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Lead UI Artist
Gameloft
Barcelona, CT, es
13d
Create user-interface assets and menu designs for multiplatform games, enhancing visual narrative and user-experience flow.
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Creative Manager
Easybrain
Warsaw
13d
Develop advertising creatives (video, static, playable ads) for mobile games played by millions of users worldwide.
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3D Animator (Middle/Senior)
Gameloft
Ho Chi Minh City, Ho Chi Minh, vn
13d
Create believable, high-quality key-framed animations for real-time and pre-rendered sequences for ongoing game projects.
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2D Artist (Middle/Senior)
Gameloft
Ho Chi Minh City, Ho Chi Minh, vn
13d
Create high-quality 2D assets for video games, integrating them into the game and ensuring art consistency.
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Game Designer (Middle/Senior)
Gameloft
Ho Chi Minh City, Ho Chi Minh, vn
13d
Design gameplay mechanics, levels, combat, and systems for mobile, PC, and console games, turning ideas into playable features and refining them with the team.
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3D Environment Artist (Middle/Senior)
Gameloft
Ho Chi Minh City, Ho Chi Minh, vn
13d
Create immersive 3D environments (terrain, architecture, props, landmarks) for mobile and console games, transforming concepts into optimized assets.
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3D Character Artist (Middle/Senior)
Gameloft
Ho Chi Minh City, Ho Chi Minh, vn
13d
Create high-quality 3D characters and objects for games in realistic or stylized art styles, optimizing assets for real-time rendering and next-generation games.
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Level Designer
tobspr Games GmbH
Remote
13d
Design and build a large open world for a factory game in Unreal Engine 5, including exploration spaces, points of interest, and environmental storytelling.
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Senior Creative Technologist, Games GenAI
Netflix
Remote, United States
$250k–$370k
13d
Senior Creative Technologist using Generative AI to prototype game concepts, levels, and moments, then guiding visual style, voice, tone, and execution for in-production titles and internal experiments.
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Part-Time Lecturer for AP6421 AI Driven Computer Graphics and Visualisation (ADM)
Ntu
NTU Main Campus, Singapore
13d
Teach a postgraduate elective course on AI-driven computer graphics and visualisation, focusing on procedural generation, adaptive systems, and real-time data integration for game development and immersive visualisation.
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Founding 3D Technical Artist, Character Pipeline (New Game)
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Dapper Labs
Remote
13d
Build a 3D pipeline to generate hundreds of thousands of unique, breedable, and tradeable game characters using generative AI and procedural tools.
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Composer/Sound Designer
Lnw
Las Vegas, NV, US
13d
Creating original music, sound effects, and voice recordings for land-based video slot machines played on hardware cabinets in casinos.
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3D-Python-Developer m/w/x (Vollzeit)
W&S Digitalagentur GmbH
Esslingen am Neckar, BADEN_WUERTTEMBERG
13d
Creating high-quality 3D models, renderings, and animations for automotive vehicles with photorealistic precision.
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UI Technical Artist | Unreal Engine 5
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No Hero Digital
Vancouver, British Columbia, Canada
CA$50k–CA$70k
13d
Implement UI designs, menus, HUDs, widgets, and animations in Unreal Engine 5 to create high-quality gaming experiences.
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directeur.trice de la conception de l’engagement des joueurs / Engagement Design Director
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Motive Studio
CA$161k–CA$225k
13d
Lead the vision and creation of meta experience for players, including progression systems, economy designs, social systems, and UX/UI interfaces for the Battlefield franchise.
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Associate Game Designer / Mathematician
Lnw
Silverwater, Australia
13d
Designing mathematical models and calculating probabilities for new poker machine games to maximize player appeal and regulatory compliance.
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Game Artist
Lnw
Silverwater, Australia
13d
Creating high-quality illustrations for slot games, including symbols, characters, environments, feature assets, and UI elements.
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Presentation Design Intern [Spring 2027]
Crystal Dynamics
Remote
$42k–$48k
13d
Remote presentation design intern supporting AAA game development by implementing existing animation content in-engine for in-game presentations and scenes.
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Presentation Animator Intern [Spring 2027]
Crystal Dynamics
Remote
$42k–$48k
13d
Remote intern implementing existing animation content and supporting scene playback for AAA game presentations.
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Senior Technical Designer
Cd-Projekt-Red
Remote
$101k–$185k
13d
Identify friction points and unblock workflows for all design disciplines in a AAA RPG development environment.
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Senior Technical Designer
Cd-Projekt-Red
Remote
CA$108k–CA$178k
13d
Identify and resolve developmental friction points for designers; collaborate with engineering to design authorship tools (abilities, items) and extend technical architecture.
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