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Product & Design
› Game & Level Design
Game & Level Design
770 open positions
Principal Character Artist
People-Can-Fly
Warszawa, Województwo mazowieckie, pl
10d
Produce high-quality character, creature, and prop models with strong organic and hard-surface skills for AAA game titles.
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UI Artist
Tripledotstudios
Remote
10d
Design and develop user interfaces for casual free-to-play mobile games, creating engaging visuals that align with UX flows and game art direction.
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Principal / Senior Animator - 3C/Gameplay
Neteasegames
Bothell - Onsite
10d
Design and produce 3D character actions and combat animations for large-scale action games, ensuring high-quality motion and game feel.
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Production Manager – Gameplay
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Yellow Brick Games
Remote
10d
Orchestrate production for gameplay teams (Enemies and Player) to ensure smooth delivery of game features and systems.
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Senior Unreal Engine Developer
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EPAM Systems
Remoto, BR
10d
Design dynamic gameplay systems and integrate Generative AI/LLMs to create interactive storytelling experiences with high player agency.
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Senior UX Designer
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EPAM Systems
Desde casa, CO
10d
Designing production-ready UI specs, prototypes, and interaction models for in-game screens and features within Unreal Engine.
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Character Artist - EA Sports FC
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Electronic Arts
Vancouver, BC, CA
$78k–$78k
10d
Create high-fidelity 3D character models, accessories, and realistic textures for EA Sports FC video games based on scan data, photo references, or traditional modeling.
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Technical Interface Designer - EA SPORTS FC
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Electronic Arts
Vancouver, BC, CA
$87k–$87k
10d
Design and implement broadcast and in-game UI overlays, animations, and motion graphics for EA SPORTS FC, bridging art and engineering.
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Generative AI Product Manager – Intern
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Mikomiko Pte. Ltd.
Queenstown, S00, SG
10d
Develop cutting-edge AI creative software tailored for anime, manga, and the broader ACG (Anime, Comic, and Games) culture.
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Game Design Consultant
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MacMillan Learning
Remote
$0k–$0k
10d
Senior Game Design Consultant creating scenario-driven simulations, lightweight mini-games, and interactive widgets for digital learning products.
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Environment Modeling Lead - Netflix Animation Studios
Netflix
Vancouver,Canada
$119k–$160k
10d
Lead a team of environment modeling artists to create optimized 3D assets for animated films, translating 2D designs into 3D space while maintaining high artistic and technical standards.
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Real Time Graphics Artist
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Versant
Remote
$100k–$100k
10d
Create, implement, rig, and optimize high-fidelity real-time graphics and immersive environments for live sports and entertainment broadcasts using Vizrt and Unreal Engine.
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Senior UX Designer
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EPAM Systems
Desde casa, AR
10d
Designing production-ready UI specs, prototypes, and interaction models for in-game screens and features within Unreal Engine.
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UX Designer
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EPAM Systems
Desde casa, CO
10d
Define UI flows, interaction models, and component standards for in-game screens and features in Unreal Engine.
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Senior Motion Designer - American Football
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Electronic Arts
Vancouver, BC, CA
$141k–$141k
10d
Design and implement scalable, real-time motion experiences for UI, broadcast graphics, and celebration moments in American Football video games.
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Chief Unreal Engine Developer
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EPAM Systems
Remoto, BR
10d
Architect interactive gameplay systems and integrate Large Language Models (LLM) into gameplay loops to enable generative interactions and expand player agency in real-time experiences.
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シニアアニメーター|Senior Animator
Tencent
10d
Creating realistic and engaging character and creature animations for AAA action games, ensuring smooth movement and consistent art style within the game engine.
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3D Animator
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Onemt
Serangoon, S00, SG
10d
Creating fluid, impactful 3D character animations for high-fantasy heroes, enemies, and bosses in fast-paced mobile combat games.
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Principal Environment Artist
Epicgames
Cary
10d
Define and elevate the visual quality of Fortnite's worlds through hands-on environment art production, artistic leadership, and technical problem-solving.
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Gameplay Animator
2k
Vancouver, British Columbia, Canada
$61k–$61k
10d
Implement authentic sports behaviors and animations for a new sports franchise, ensuring high-quality gameplay features.
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Réalisateur-trice
Ubisoft
Montreal, QC, ca
10d
Producing marketing video content and in-game sequences to bring game projects to life, serving internal and public audiences.
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Animation Programmer
Ubisoft
Montreal, QC, ca
10d
Design, develop, and maintain scalable animation systems for a multiplayer game experience, combining technical and artistic perspectives to support dynamic worlds.
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Senior Technical Animator
People-Can-Fly
Remote
11d
Establish and maintain production/software pipelines, create high-quality character/creature/prop rigging and skinning, and implement technical solutions for characters in Maya including cloth, physics, and hair setups.
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Middle/Senior 3D Artist
Nix
Remote
11d
Creating high-quality 3D assets including characters, hard-surface props, and environments for indie and AAA games.
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Game Cinematic Artist Intern
Gameloft
Remote
11d
Create and implement real-time cinematic sequences, camera shots, and visual storytelling for game menus, race intros, and in-game events.
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Lead Animation Technical Artist
Neteasegames
Bothell - Onsite
11d
Lead technical R&D and quality breakthroughs for the runtime animation system in a dual-perspective shooter, focusing on character movement, aiming, weapon handling, and combat states.
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Lead Game Designer
Ubisoft
Da Nang, vn
11d
Define, structure, and drive the overall game design vision for live (GaaS) and AAA/AA titles, ensuring coherence across gameplay systems and player progression.
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Marketing Video Artist - Portfolio Games
Voodoo
Paris
11d
Create mobile video ads to engage millions of users for hybrid-casual, casual, and midcore games.
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シニア3Dアーティスト|Senior 3D Artist
Tencent
Japan-Osaka
11d
Create 3D models, textures, and rigs for characters, environments, and objects in AAA action games to realize visual concepts and maintain art style consistency.
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Game Designer (Gameplay Modes) - Paper.io 2
Voodoo
Paris
11d
Design and prototype new multiplayer gameplay modes for Paper.io 2, improving existing modes and defining rules for one-finger controls.
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Level Design Intern
Epicgames
Cary
11d
Design visually appealing and fun locations in Fortnite using Unreal Engine, focusing on prop placement, lighting, mood, and gameplay rules.
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Senior Combat Designer
Scopely
Remote
11d
Design and balance combat gameplay systems for a 4X MMO mobile game, supporting strategic decisions in PvE, PvP, and co-op content.
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Technical Animator / Senior Technical Animator — Quadrupeds, Unreal Engine
Xsolla
Serbia
12d
Develop and maintain optimized, production-ready animation systems for quadruped characters in multiplayer Unreal Engine games, focusing on realistic biomechanics and locomotion.
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Lead 2D Artist
Nix
Remote
12d
Lead a creative 2D art team to produce high-quality game assets, define visual styles, and ensure design polish for global game projects.
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Lead Game Designer (PC/Console/Mobile)
Gameloft
Barcelona, CT, es
12d
Lead the design team to define and execute the game vision, directing tone, gameplay, and meta structure for a thriving AA Experience across PC, Console, and Mobile platforms.
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Lead UI Artist
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EPAM Systems
Desde casa, CO
12d
Lead UI Artist defining visual character and delivering high-fidelity UI/UX for digital games across PC, console, and mobile platforms.
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Technical Animator / Senior Technical Animator — Quadrupeds, Unreal Engine
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Xsolla
RS, BR
12d
Develop and maintain optimized, production-ready animation systems for quadruped characters in multiplayer Unreal Engine games, ensuring realistic biomechanics and networked locomotion.
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Character Modeler - Netflix Animation Studios
Netflix
Sydney,Australia
12d
Create complete production-ready stylized character models from 2D designs for animated feature films.
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3D Vegetation Artist & Texturing Specialist
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Remote
12d
Create realistic, optimized 3D vegetation assets (trees, palms, shrubs, flowers, groundcover) for luxury residential landscape and architectural visualization projects.
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Senior UI Artist
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EPAM Systems
Desde casa, CO
12d
Transform UX wireframes into polished, high-fidelity mockups, interactive prototypes, design systems, and style guides for immersive digital experiences and games.
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Senior UI Technical Designer — Unreal Engine 5 UI Implementation
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EPAM Systems
Desde casa, CO
12d
Convert UX and visual direction into shippable UI specs and prototypes for Unreal Engine 5 in-game screens and features.
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Software Developer, Pipeline Integration
Autodesk
Toronto, ON, CAN, CA
12d
Senior Software Developer advancing computer graphics pipelines for AI within Autodesk's Entertainment & Media Solutions, focusing on gaming, animation, and VFX projects.
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Marketing Unity Developer - Portfolio Games
Voodoo
Paris
12d
Modify and iterate on Unity projects for hybrid-casual and midcore games, creating custom gameplay setups, scenes, animations, and visual assets to support marketing and user acquisition.
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UI Technical Designer — Unreal Engine 5 UI Implementation
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EPAM Systems
Desde casa, CO
12d
Define UI flows, interaction models, and component standards for in-game screens and features in Unreal Engine 5, bridging design and engineering.
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Character Art Lead
Absurdventures
Santa Monica
$150k–$185k
14d
Lead character art team to define visual quality, direction, and pipeline standards for game characters.
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Cinematics Director
Epicgames
Cary
14d
Direct high-impact cinematic trailers and short-form content for Fortnite using Unreal Engine, blending character-driven storytelling with visual comedy.
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[Disney Dreamlight Valley] Producteur(trice) Senior - Senior Producer
Gameloft
Montreal, QC, ca
14d
Senior Producer responsible for Quests, new Environments, and free updates for Disney Dreamlight Valley, leading coordination for Expansions.
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[Dungeons & Dragons PC-Console] Artiste de concept intermédiaire - Intermediate Concept Artist
Gameloft
Montreal, QC, ca
14d
Intermediate concept artist creating characters, creatures, environments, and key art for a PC/console Dungeons & Dragons action-RPG/survival game.
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Senior Visual Design Artist – League of Legends (12 Month Contract)
Riotgames
Dublin, Ireland
15d
Crafting interactive visual experiences, UI direction, and high-quality assets for League of Legends to immerse players in Runeterra.
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Manager, Visual Design Art - TFT
Riotgames
Los Angeles, USA
15d
Lead a team of Visual Designers to craft player experiences for Teamfight Tactics (TFT) gameplay UI, ensuring visual quality and alignment with game vision.
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