CareerPlan

Game Designer (Middle/Senior)

Ho Chi Minh City, Ho Chi Minh, vnFull-time2026-10-28 → 2026-11-10
Hybrid

Core

Design gameplay mechanics, levels, combat, and systems for mobile, PC, and console games, turning ideas into playable features and refining them with the team.

Role type

Middle/Senior Game Designer

Builds

Playable game features, mechanics, and levels for mobile, PC, and console titles

Domain

Video game development (mobile, PC, console)

Required skills

Game design (mechanics, level design, UI/UX, reward systems), Game engine proficiency (Unity, Unreal), Monetization and retention strategy, System balancing, Player psychology, Data-driven design

Preferred skills

Portfolio of successful projects, Market analysis, Prototyping, Mentoring

Technologies

Unity, Unreal

Responsibilities

Design gameplay mechanics, levels, combat, and systems; Write and maintain design documents; Prototype ideas and iterate based on feedback; Balance difficulty, pacing, and game economy; Collaborate with artists, programmers, and producers; Support playtests and resolve design issues; Follow industry trends; Guide and mentor junior designers

Seniority

Middle/Senior, hands-on IC