CareerPlan

Lead Level Artist - (F/H/NB) [AAA PROJECT]

Annecy, Auvergne-Rhône-Alpes, frFull-time2026-10-29 → 2026-11-10

Core

Lead Level Artist responsible for quality, consistency, and execution of environments produced by the World team, translating artistic/technical/gameplay vision into readable, credible, and technically mastered environments.

Role type

Senior IC/Lead Level Artist (World Environments)

Builds

AAA game world environments

Domain

Video Games (AAA)

Required skills

Team management, production organization, artistic standards definition, technical constraint integration, cross-disciplinary collaboration, visual composition, spatial readability, workflow optimization

Preferred skills

Knowledge of architecture/geography/geology/urbanism, creative problem solving, adaptability

Technologies

Game engines, production tools, Snowdrop engine

Responsibilities

Organize Level Art team work and define production priorities, translate Art Direction/World Director vision into concrete artistic objectives, collaborate with Lead Level Design to build environments where art direction and gameplay reinforce each other, work with Technical Direction to anticipate constraints and optimize workflows, define quality standards and production conventions, ensure visual consistency across all environment scales, represent Level Art issues to Art/Technical/Game/Production directions

Seniority

Senior, hands-on IC with management responsibilities