3D Character Artist (Middle/Senior)
Hybrid
Core
Create high-quality 3D characters and objects for games in realistic or stylized art styles, optimizing assets for real-time rendering and next-generation games.
Role type
3D Character Artist (Middle/Senior)
Builds
3D character and object assets for video games
Domain
Video Games / 3D Art
Required skills
3D modeling, texturing, UV mapping, high-poly/low-poly optimization, human anatomy, perspective, composition, shading, lighting
Preferred skills
Unity or other game engines
Technologies
3ds Max, Maya, Blender, ZBrush, Photoshop, Substance Painter
Responsibilities
Model and texture characters and objects, optimize assets for real-time rendering, ensure assets meet artistic and technical standards, collaborate with art team and other disciplines, contribute to team development
Seniority
Middle/Senior, hands-on IC