CareerPlan

3D Character Artist (Middle/Senior)

Ho Chi Minh City, Ho Chi Minh, vnFull-time2026-10-28 → 2026-11-10
Hybrid

Core

Create high-quality 3D characters and objects for games in realistic or stylized art styles, optimizing assets for real-time rendering and next-generation games.

Role type

3D Character Artist (Middle/Senior)

Builds

3D character and object assets for video games

Domain

Video Games / 3D Art

Required skills

3D modeling, texturing, UV mapping, high-poly/low-poly optimization, human anatomy, perspective, composition, shading, lighting

Preferred skills

Unity or other game engines

Technologies

3ds Max, Maya, Blender, ZBrush, Photoshop, Substance Painter

Responsibilities

Model and texture characters and objects, optimize assets for real-time rendering, ensure assets meet artistic and technical standards, collaborate with art team and other disciplines, contribute to team development

Seniority

Middle/Senior, hands-on IC