CareerPlan

Lead Level Designer (F/H/NB) [AAA Project]

Annecy, Auvergne-Rhône-Alpes, frFull-time2026-10-29 → 2026-11-10
Based in France

Core

Lead Level Designer responsible for designing, ensuring consistency, and executing game experiences for the World team, translating gameplay/artistic/technical vision into readable, coherent, and impactful game spaces.

Role type

Senior IC Level Designer with team leadership

Builds

AAA game worlds and environments

Domain

Video game development (AAA)

Required skills

Game level design, team management, gameplay flow design, spatial perception, technical constraints management, production planning, cross-disciplinary collaboration, prototyping, narrative integration

Preferred skills

Environmental storytelling, workflow optimization, industry trends awareness

Technologies

Game engines, production tools, Snowdrop (implied context)

Responsibilities

Organize Level Design team work and define production priorities, mentor and develop Level Designer skills, translate Game/World Director vision into concrete Level Design objectives, collaborate with Lead Level Art and Tech to ensure gameplay/art/tech consistency, represent Level Design interests to other disciplines, define quality standards and production conventions, ensure playability and coherence of game spaces at all scales, produce prototypes and iterations to validate gameplay intentions

Seniority

Senior, hands-on IC with management responsibilities