CareerPlan

3D Environment Artist (Middle/Senior)

Ho Chi Minh City, Ho Chi Minh, vnFull-time2026-10-28 → 2026-11-10
Hybrid

Core

Create immersive 3D environments (terrain, architecture, props, landmarks) for mobile and console games, transforming concepts into optimized assets.

Role type

3D Environment Artist (Middle/Senior)

Builds

Real-time 3D game environments for mobile and console platforms

Domain

Video Game Development

Required skills

3D modeling (organic/hard-surface), texturing, PBR asset creation, real-time game engines (Unreal/Unity/CryEngine), composition, lighting

Preferred skills

Workflow optimization, technical guidance, cross-discipline collaboration

Technologies

3ds Max, Maya, Photoshop, Unreal Engine, Unity, CryEngine

Responsibilities

Model and texture terrain, architecture, props, and landmarks; Create high-poly and low-poly models; Optimize environments for real-time rendering; Support visual quality via material and lighting properties; Collaborate with Art Lead, Design, and Programming teams

Seniority

Middle/Senior