CareerPlan

3D Animator (Middle/Senior)

Ho Chi Minh City, Ho Chi Minh, vnFull-time2026-10-28 → 2026-11-11
Hybrid

Core

Create believable, high-quality key-framed animations for real-time and pre-rendered sequences for ongoing game projects.

Role type

Middle/Senior 3D Animator (Games)

Builds

Animation assets for mobile and console games

Domain

Video Games / Real-time 3D

Required skills

3ds Max, Maya, character rigging, skinning, human anatomy, topology, principles of animation, physics-based motion

Preferred skills

low to medium polygon counts, production constraints, post-processing

Technologies

3ds Max, Maya

Responsibilities

Create key-framed animations for characters and game objects; Rig and skin assets including complex rigs; Collaborate with designers and programmers to meet platform limits; Coach and train junior animators; Establish art production guidelines.

Seniority

Middle/Senior, hands-on IC