CareerPlan

Part-Time Lecturer for AP6421 AI Driven Computer Graphics and Visualisation (ADM)

NTU Main Campus, SingaporePart-time2026-10-28 → 2026-11-10

Core

Teach a postgraduate elective course on AI-driven computer graphics and visualisation, focusing on procedural generation, adaptive systems, and real-time data integration for game development and immersive visualisation.

Role type

Part-time lecturer (postgraduate level)

Builds

Postgraduate course content and student projects in AI-driven game development and interactive visualisation

Domain

Game Design, Art and Technology (GDAT)

Deliverable

production ML models

Required skills

procedural generation, artificial intelligence, real-time game-engine technologies, game design rules and systems, interactive frameworks, adaptive systems, real-time data visualisation, synthetic rendering workflows

Preferred skills

undergraduate teaching experience, creative practice in gaming industry, lead design/animation or indie development experience

Technologies

contemporary game engines, procedural generation algorithms, adaptive systems, real-time data integration tools

Responsibilities

teach core game-design concepts, guide students in applying computational approaches to game content, support development of procedural and AI-driven workflows, integrate and visualise real-time data, translate technical and creative ideas into functional game demos

Seniority

Part-time, postgraduate instructor