CareerPlan

Level Designer

München, BAYERNRemoteFull-time2026-10-28 → 2026-11-11
Remote

Core

Design and build a large open world for a factory game in Unreal Engine 5, including exploration spaces, points of interest, and environmental storytelling.

Role type

Senior Level Designer

Builds

Open world environments for a factory simulation game

Domain

Video Games / Factory Simulation

Required skills

Unreal Engine 5, level design, environmental storytelling, PCG, World Partition, Blueprints, artistic fundamentals

Preferred skills

Survival game design, exploration game design, simulation game design

Technologies

Unreal Engine 5, PCG, World Partition, Blueprints

Responsibilities

Own the entire level design for the whole game, Create exploration spaces and points of interest, Shape player building mechanics, Work with design, art and engineering on tools and workflows, Playtest and iterate

Seniority

Senior, hands-on IC