Level Designer
Remote
Core
Design and build a large open world for a factory game in Unreal Engine 5, including exploration spaces, points of interest, and environmental storytelling.
Role type
Senior Level Designer
Builds
Open world environments for a factory simulation game
Domain
Video Games / Factory Simulation
Required skills
Unreal Engine 5, level design, environmental storytelling, PCG, World Partition, Blueprints, artistic fundamentals
Preferred skills
Survival game design, exploration game design, simulation game design
Technologies
Unreal Engine 5, PCG, World Partition, Blueprints
Responsibilities
Own the entire level design for the whole game, Create exploration spaces and points of interest, Shape player building mechanics, Work with design, art and engineering on tools and workflows, Playtest and iterate
Seniority
Senior, hands-on IC