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Product & Design
› Game & Level Design
Game & Level Design
1,696 open positions
Gameplay Animator
2k
Vancouver, British Columbia, Canada
CA$61k–CA$90k
18d
Implement authentic sports behaviors and animation features for a new sports franchise game.
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Senior Technical Artist
Roblox
San Mateo, CA
$230k–$282k
18d
Building GenAI-native production pipelines, terrain tools, character systems, and AI-powered workflows for Roblox Studio to empower creators.
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Senior Materials Level Artist
Sonyinteractiveentertainmentglobal
Remote
18d
Create and refine realistic PBR materials for in-game and cinematic levels, perform environment modeling, world building, and asset placement to ensure visual fidelity and consistency in AAA game environments.
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Senior Software Engineer, NPC/Gameplay
Absurdventures
San Rafael
$170k–$190k
18d
Design, implement, and maintain gameplay features for player and NPC behavior, integrating logic with believable animation in Unreal Engine 5.
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Producer, Animation
Absurdventures
Santa Monica
$115k
18d
Organize and drive character animation work from planning through implementation for a AAA open-world game.
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Game Level Designer
Tripledotstudios
PF - USA
$80k–$105k
18d
Design, build, and tune levels for original casual mobile games to drive player retention and engagement.
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Historical Research Assistant - Stage (6 mois) Mars 2027 (F/H/NB)
Ubisoft
Paris, IDF, fr
18d
Conduct historical and art history research to support Ubisoft game development teams in creating culturally relevant content and game proposals.
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Senior AI Designer
People-Can-Fly
Warszawa, Województwo mazowieckie, pl
18d
Designing, prototyping, and implementing core combat mechanics, character behaviors, and encounter systems for AAA third-person shooter games.
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Technical Level Designer
Ubisoft
Sofia, Sofia City Province, bg
18d
Create and implement system design elements into the game, acting as a technical reference and bridge between tech and design.
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Senior Encounter Designer (World of Tanks)
Wargamingen
Remote
18d
Design, prototype, and refine combat encounters, enemy mechanics, and player combat systems for World of Tanks seasonal and limited-time event modes.
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Unreal Engine 5 Developer (ArchViz)
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The Vr Company
MH, IN
₹240k–₹720k
18d
Develop interactive architectural walkthroughs, virtual environments, simulations, and configurators using Unreal Engine 5.
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Concepteur.trice de jeux AI / Game Designer AI
↗
Krafton Montréal Studio
Montréal, QC, CA
18d
Design and implement AI systems in Unreal Engine to create challenging, readable, and scalable combat behaviors, enemies, and group coordination.
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3D Designer (M/W/D) - eila
eila consulting GmbH & Co. KG
Bayreuth, BAYERN
18d
Develop 3D concepts and high-end visualizations for event locations and brand worlds, turning plans into first-class results on time and within budget.
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Game Designer - Midcore Games
Voodoo
Warsaw
18d
Designing and balancing RPG/midcore mobile games to create market-ready titles for millions of players.
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Product Manager - Midcore Games
Voodoo
Warsaw
18d
Design, test, and refine features for a high-potential midcore game prototype to ensure player engagement and progression.
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3D Art Intern [Spring 2027]
Crystal Dynamics
DNP-BoB
$42k–$48k
19d
3D Art Intern contributing to active AAA game development projects, specifically environment creation, asset polishing, and pipeline support.
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Gameplay Animation Intern [Spring 2027]
Crystal Dynamics
DNP-TR (12)
$42k–$48k
19d
Gameplay Animation Intern contributing to active AAA game development pipelines, specifically focusing on motion capture processing, keyframe animation, and engine implementation.
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External Art Intern, Environments [Spring 2027]
Crystal Dynamics
DNP-TR (12)
$42k–$48k
19d
External Art Intern supporting environment art for AAA game development projects.
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External Art Intern, Characters [Spring 2027]
Crystal Dynamics
DNP-TR (12)
$42k–$48k
19d
External Art Intern supporting character art review, quality checking, and asset polishing for active AAA game projects.
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Technical Artist, Character Optimization Intern [Spring 2027]
Crystal Dynamics
DNP-TR (12)
$44k–$50k
19d
Intern role focused on character optimization, pipeline tools, and DCC-to-engine integration for AAA game development.
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Technical Artist, Environment Optimization Intern [Spring 2027]
Crystal Dynamics
Remote
$44k–$50k
19d
Remote spring internship for a Technical Artist focusing on environment optimization and pipeline workflows for AAA game projects.
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Senior Quest Designer
Cd-Projekt-Red
Boston, MA, us
$118k–$196k
19d
Design, implement, and direct narrative-driven quests, NPC communities, and open world events for Cyberpunk 2, focusing on emotional design and visual scripting without writing responsibilities.
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Game Designer
Hitapps
België
19d
Designing game mechanics, UX, and level sequences for mobile puzzle and word games.
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Game Mathematician
TwinWinGames
Remote
19d
Develop robust and engaging mathematical models for gambling games, specifically slot games, using spreadsheets and simulations to ensure jurisdictional compliance and optimal player experience.
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Game Mathematician
TwinWinGames
Remote
19d
Develop robust and engaging mathematical models for gambling games, specifically slot games, using spreadsheets and simulations.
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Senior Gameplay Designer
Cd-Projekt-Red
Remote
$112k–$185k
19d
Design, implement, and iterate on features, mechanics, and core gameplay systems for Cyberpunk 2 to fulfill the game's high-level design vision.
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Senior Character Artist
Epicgames
Cary
19d
Create top-quality characters for gameplay, cinematics, and marketing material, including accurate likenesses of celebrities and music icons for Fortnite.
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Senior Level Designer
Cd-Projekt-Red
Boston, MA, us
$101k–$185k
19d
Designing, prototyping, iterating on, and polishing in-game levels for an open-world RPG, focusing on level geometry, enemy encounters, and gameplay flow.
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Forward Deployment Creative
Sett
Tel Aviv-Yafo, Israel
19d
Design and deploy AI workflows to generate playable ads and video concepts for mobile game partners, ensuring they perform well in ad networks.
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Artiste FX - Senior et intermédiaire - Multiple positions
Rodeo-Fx
Montreal and Quebec City, QC, ca
19d
Design and execute complex visual simulations including fire, smoke, fluids, destructions, and abstract effects for photorealistic, dynamic shots.
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Superviseur.e d'effets (FX)
Rodeo-Fx
Montreal, QC, ca
19d
Lead FX supervisor ensuring artistic vision, technical rigor, and global performance for VFX projects, guiding FX artists and collaborating with CG, comp, and production teams.
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FX Supervisor
Rodeo-Fx
Montreal, QC, ca
19d
Lead artistic vision and technical execution for visual effects (smoke, fire, particles, destructions, fluids) ensuring seamless integration into the CG pipeline.
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Senior 3D Character Artist at IGG, Singapore
Festybay
Singapore
SGD 86k–SGD 130k
19d
Architecting visual benchmarks for high-fidelity, real-time 3D characters in Western stylized aesthetics (Disney/Pixar/Blizzard-inspired) for global game titles.
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Lead Gameplay Designer
ELECTRONIC ARTS ASIA PACIFIC PTE LTD
Singapore
19d
Design and implement core mechanics, loops, and large feature sets for EA's creator platform to enable player creative expression.
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Senior Systems Designer
Cd-Projekt-Red
Boston, MA, us
$101k–$185k
19d
Design, implement, and manage complex game systems (crowd, economy, items) for large-scale role-playing games.
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Senior Unity Environment Artist
Omnilojo Pte. Ltd.
Singapore
19d
Create high-quality, realistic game environments in Unity, from terrain and scene composition to lighting, optimization, and final implementation.
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Lead Artist - Art Director
Atome
Singapore
19d
Define, lead, and execute the visual direction for a next-generation mobile game, establishing a 3D stylized Western cartoon art style that supports gameplay clarity and player experience.
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Creative Project Manager
SuperPlay
Tel Aviv-Yafo, Israel
19d
Planning, monitoring, and prioritizing multiple creative game art and outsourced pipelines for mobile games while keeping teams aligned and managing resources.
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Team Lead - 3D Environment Art (Rainbow Six Siege)
Ubisoft
Montreal, QC, ca
19d
Lead the Modeling and Texture team to deliver environment assets for Rainbow Six Siege map production.
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Chef·fe d’équipe - art d’environnement 3D (Rainbow Six Siege)
Ubisoft
Montreal, QC, ca
19d
Lead a 3D environment art team to model and texture assets for Rainbow Six Siege maps.
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3D Graphic - Modeling Artist
UWorld, LLC
Hyderabad, Telangana
19d
Create, maintain, and update high-quality 3D models of medical objects, characters, scenes, and human anatomy for educational animations.
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Senior Gameplay Animator
People-Can-Fly
Warszawa, Województwo mazowieckie, pl
19d
Creating high-quality game animations using hand key animation and motion capture data to support gameplay, visuals, and the game's story.
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Concepteur.trice de niveaux / Level designer - Senior
Studiokraftonboard
Montréal
19d
Design and deliver gameplay spaces and activities in an open world for a third-person fantasy action game, transforming mechanics into engaging combat experiences.
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Concepteur.trice de jeux AI / Game Designer AI
Studiokraftonboard
Montréal
19d
Design and implement AI systems in Unreal Engine to create challenging, readable, and scalable combat behaviors, enemies, and group coordination.
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Level Designer Assistant - Stage 6 mois (F/H/NB)
Ubisoft
Bordeaux, Nouvelle-Aquitaine, fr
19d
Create consistent and enjoyable game spaces for an unannounced title by collaborating with level designers and artists to transform playability intentions into playable environments.
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Art Director [Art Team]
Ubisoft
Chengdu, Sichuan, cn
19d
Shape and maintain the visual identity of a video game, ensuring artistic consistency and alignment with technical requirements while guiding a specific art team.
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SG Campus Recruitment - Game Designer
Neteasegames
Singapore-Guoco Midtown
19d
Design core gameplay mechanics, numerical systems, and imaginative gameplay experiences for mobile and PC games.
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Senior Game Designer - Unpublished R&D Product
Riotgames
Shanghai, China
19d
Design, prototype, and iterate on engaging game content and player experiences for an unpublished R&D product, translating creative goals into actionable solutions.
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Matte Painting Supervisor - Netflix Animation Studios
Netflix
Vancouver,Canada
CA$160k–CA$217k
19d
Lead a team of Matte Painters to create skies, background environments, set extensions, and full one-off locations for a feature film, integrating seamlessly with CG renders.
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?
Pipeline Technical Director
↗
MH, IN
19d
Develop and maintain software tools for a feature film visual effects production environment to ensure artist efficiency and troubleshoot CG pipeline issues.
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