CareerPlan

Animateur-trice jouabilité sénior - [Rainbow Six Siege]

Montreal, QC, caFull-time2026-10-29 → 2026-11-10

Core

Creating first-person and third-person gameplay animations and animation systems for the main character in Rainbow Six Siege.

Role type

Senior gameplay animator (FPS/TPS)

Builds

High-quality keyframe animations and motion-capture processed data for a AAA first-person shooter

Domain

Video games, First-person shooter (FPS)

Required skills

Gameplay animation, 3C animation, Motion capture data processing, Keyframe animation, Game engine integration, Animation system design

Preferred skills

MotionBuilder, AAA game experience

Technologies

MotionBuilder, Game Engines

Responsibilities

Create first-person gameplay animations aligned with visual language and design constraints; Process and enrich motion capture data; Test and analyze animation systems in-game; Collaborate with technical and design teams to deliver quality work.

Seniority

Senior, hands-on IC