CareerPlan

Lead Sound Designer

Warsaw, plFull-timePLN 382k–PLN 525k2026-10-29 → 2026-11-10
Hybrid

Core

Lead the Sound Design team to create immersive audio experiences and drive audio development for the upcoming Witcher 4 RPG.

Role type

Senior Lead Sound Designer (Game Audio)

Builds

Immersive audio systems, sound effects, and audio experiences for narrative-driven RPGs

Domain

Video Game Development / AAA RPGs

Required skills

Sound design, team leadership, Unreal Engine 5, Wwise middleware, audio system design, sound effects design, mixing, project management, cross-disciplinary collaboration

Preferred skills

Atmos, Surround Sound, 3D Audio, HRTF, performance capture, field and Foley recording

Technologies

Unreal Engine 5, Wwise, in-house tools

Responsibilities

Lead the Sound Design team and drive game audio development; Define and maintain aesthetic continuity; Collaborate with cross-discipline teams (Music, VO, Programmers); Plan and execute milestones and roadmaps; Coach team members; Design and implement innovative audio systems; Design, implement, and mix original sound effects

Seniority

Senior, hands-on IC with leadership responsibilities