Lead Sound Designer
Core
Lead the Sound Design team to create immersive audio experiences and drive audio development for the upcoming Witcher 4 RPG.
Role type
Senior Lead Sound Designer (Game Audio)
Builds
Immersive audio systems, sound effects, and audio experiences for narrative-driven RPGs
Domain
Video Game Development / AAA RPGs
Required skills
Sound design, team leadership, Unreal Engine 5, Wwise middleware, audio system design, sound effects design, mixing, project management, cross-disciplinary collaboration
Preferred skills
Atmos, Surround Sound, 3D Audio, HRTF, performance capture, field and Foley recording
Technologies
Unreal Engine 5, Wwise, in-house tools
Responsibilities
Lead the Sound Design team and drive game audio development; Define and maintain aesthetic continuity; Collaborate with cross-discipline teams (Music, VO, Programmers); Plan and execute milestones and roadmaps; Coach team members; Design and implement innovative audio systems; Design, implement, and mix original sound effects
Seniority
Senior, hands-on IC with leadership responsibilities