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Product & Design
› Game & Level Design
Game & Level Design
1,698 open positions
Modeler (Vegetation)
Ubisoft
Québec City, QC, ca
14d
Create 3D vegetation models for video games, develop production pipelines, and research new techniques.
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Modeleur·euse (végétation)
Ubisoft
Québec City, QC, ca
14d
3D vegetation modeler creating game assets, optimizing production pipelines, and developing new techniques for Ubisoft Québec.
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DreamWorks Technology - Sr. Technical Product Owner
NBCUniversal
Glendale, CALIFORNIA, us
$155k–$190k
14d
Define and prioritize software products for internal creative teams (animators, designers, production staff) based on user needs and business goals.
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Art Director
Fanaticscollectibles
Seattle
$99k–$120k
14d
Lead art direction for a new trading card game (TCG) line, translating creative vision into concrete direction for illustrators and concept artists to ensure premium collectible quality.
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Design Engineer, Brand Studio
Stripe
US
14d
Design Engineer building experimental digital experiences, interactive projects, and creative tools by bridging design and engineering.
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Principle Character Artist
Lakshya Digital
Remote
14d
Senior 3D Character Artist responsible for modeling, texturing, and supervising asset creation for game titles.
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Principle Character Artist
Lakshya Digital
Remote
14d
Senior 3D Character Artist responsible for modeling, texturing, and supervising asset creation for game titles.
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Crowd artist
Eyeline
Hyderabad, Telangana
14d
Producing advanced VFX crowd setup and shots for live-action visual effects projects.
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Gameplay Animation Director - Beyond Good & Evil 2 - H/F/NB
Ubisoft
Montpellier, Occitanie, fr
14d
Define and lead the gameplay animation vision for an open-world space opera action-adventure game, ensuring animations serve the player experience and gameplay mechanics.
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Lead Environment Artist | Chef.fe Artiste d'environnement
NBCUniversal
Montreal, QUEBEC, ca
14d
Lead a team of environment artists to create visually compelling, performant in-game locations aligned with creative vision.
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Senior UI Designer [Tom Clancy's The Division 3]
Ubisoft
Malmö, Skåne County, se
14d
Design UI layouts, user flows, and interface assets (icons, animations, menu screens) to create intuitive and immersive player experiences for AAA video games.
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Senior Animator (Rainbow Six)
Ubisoft
Chengdu, Sichuan, cn
14d
Senior Animator managing production, delivery, and team/outsourcing coordination for a new game project.
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Freelance Senior Lighting Artist
Outpost-Vfx
Mumbai, MH, in
14d
Freelance Senior Lighting Artist providing illumination, mood setting, plate matching, LookDev enhancement, and full CG shot lighting for film and episodic productions.
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Artiste principal.e de composition d'images
Rodeo-Fx
Remote
14d
Lead 2D/3D image composition artist supporting project teams and mentoring junior artists on complex VFX shots.
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Compositing Lead
Rodeo-Fx
Remote
14d
Lead compositing artist responsible for complex digital image composition, integrating 2D and 3D elements, and overseeing a team of artists to deliver photorealistic VFX shots.
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Team Lead Level Designer [Splinter Cell Remake]
Ubisoft
Toronto, ON, ca
14d
Lead level design for the Splinter Cell Remake, ensuring quality, direction, and on-time delivery while coaching designers.
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Rigger
Ubisoft
Barcelona, CT, es
14d
Bridge needs between modellers and animators to maximize efficiency of rigging and skinning, and collaborate with technical directors to create tools for animators.
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Game Designer (3C)
Techland-S-A
Warszawa, Województwo mazowieckie, pl
14d
Design and deliver Combat/3C features (weapons, driving, input mapping) from concept to implementation and balancing.
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Rendering Technical Artist - Unpublished R&D Product
Riotgames
Shanghai, China
14d
Translate creative direction into scalable, performant real-time rendering solutions for an unpublished R&D product using Unreal Engine 5.
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Game Designer (Gameplay & Combat)
Gameloft
Brisbane, QLD, au
14d
Design and implement gameplay systems and combat mechanics for action-adventure games, focusing on player feel, balance, and encounter pacing.
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Senior Technical Designer
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Cd Projekt Red
Remote
$101k–$185k
14d
Identify and resolve developmental friction points for designers; collaborate with engineering to design authorship tools (abilities, items) and extend technical architecture.
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3D Creative Engineer – Rigging, Animation & Tools
Epidemic-Sound
Stockholm HQ
14d
Build and extend 2D, 3D, animation and VFX pipelines centered on Blender, design character rigs, and write pipeline tooling in Python and Swift to support AI-assisted video production.
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Senior UI Technical Artist [Tom Clancy's The Division 2: Survivors]
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Massive Entertainment
Malmo, Skåne County, Sweden
14d
Create UI for in-game screens, features, and content using a node-based editor in the Snowdrop engine.
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Senior Associate Game Animator
Light & Wonder
India
14d
Create animations for slot symbols, characters, feature elements, and UI assets for iGaming slot games.
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Senior Combat Designer (Enemies / Bosses)
Insomniac Games
USA-CA-Burbank
14d
Designing, prototyping, implementing, and balancing enemy AI, mini-bosses, and boss encounters for action games.
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Character Effects (CFX) Supervisor - Netflix Animation Studios
Netflix
The Rocks, Sydney
14d
Lead the Character Effects team for a feature film, overseeing hair, fur, cloth, and garment simulations to enhance storytelling and align with the Director's vision.
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Superviseur.e de composition d’images
Rodeo-Fx
Montreal, QC, ca
14d
Lead the artistic and technical integration of 2D composition shots, ensuring visual quality and workflow efficiency for VFX projects.
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Compositing Supervisor
Rodeo-Fx
Montreal, QC, ca
14d
Lead artistic and technical integration of 2D team shots, ensuring visual quality and alignment with project vision through daily reviews and mentorship.
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Associate Design Director | Directeur(trice) Design Associé(e)
NBCUniversal
Montreal, QUEBEC, ca
14d
Support the Design Director in executing and aligning the project's design vision across gameplay pillars and disciplines to ensure consistency in player experience and feature implementation.
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Game Design Intern [Spring 2027]
Crystal Dynamics
Remote
$42k–$48k
14d
Remote Game Design Intern contributing to active AAA projects by prototyping gameplay mechanics, debugging logic, and refining game feel.
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3D Hair Artist
Lakshya Digital
Remote
15d
Design, groom, and texture realistic and stylized hair assets for characters in game projects.
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Principle Character Artist
Lakshya Digital
Remote
15d
Creating high-quality, game-ready 3D characters and assets that meet client specifications and project timelines.
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3D Generalist intern
identicube LLP
Remote
15d
Assist in creating high-quality 3D animations for branding, advertising, and immersive experiences.
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Senior Level Designer
Homa
España
15d
Design, build, and tune levels for a hybrid casual RPG, using AI tools to scale content and optimize player experience.
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Senior Combat Designer (Enemies / Bosses)
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Sony Interactive Entertainment
Remote
15d
Designing, prototyping, implementing, and balancing enemy AI, mini-bosses, and large-scale boss encounters for action games.
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Senior UI Artist
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GamblingCareers.com
Barcelona, Catalonia, Spain
15d
Create UI assets, mockups, wireframes, icons, animations, and style guides for a flagship mobile/social gaming title.
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Technical Designer – Graphics
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Nep Europe
Stockholm, Stockholm County, Sweden
15d
Create and implement 2D/3D graphics for live TV broadcasts, including virtual studios, AR, and real-time graphics for entertainment and sports productions.
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Senior UI Artist
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Product Madness 📱🎮
Barcelona, Catalonia, Spain
15d
Create UI mockups, wireframes, icons, animations, style guides, and final graphic assets for a global social/mobile game.
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2D Artist & Animator Team Lead (India / part-time)
HZF Company
Remote
15d
Lead a team of 7 visual artists and animators to shape the visual identity and motion design of online slot games.
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Senior 2D Unity Animator
MatchMakers
Polska
16d
Creating high-quality 2D animations for game mechanics, UI, and UX feedback in mobile puzzle and logic games.
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Game Technical Artist
Lingokids
Remote
16d
A hands-on technical artist who owns the path from finished 2D art and animation to working assets in Unity, building tools and standards to make handoffs reliable.
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Senior Associate Game Animator
Lnw
Pune, India
16d
Create animations for slot symbols, characters, feature elements, and UI assets for iGaming slot games.
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Senior 3D Animator
Big Happy
India
16d
Lead animation quality and create production-ready product animations and motion graphics for advertising and digital media projects.
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Spine Animator
Ruby Seven Studios, Inc.
Kochi, Ernakulam
17d
Creating high-quality, optimized 2D animations and special effects for slot games, bonus rounds, and interactive features.
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Unity UI Programmer
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Dark Cloud Games
Lisbon, Lisbon, Portugal
€35k–€48k
17d
Develop and integrate game interfaces, menus, HUDs, and interactive systems for a dark-fantasy mobile RPG, transforming mockups into polished, responsive UIs.
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Gameplay Animator
2k
Vancouver, British Columbia, Canada
CA$61k–CA$90k
17d
Implement authentic sports behaviors and animation features for a new sports franchise game.
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Senior Technical Artist
Roblox
San Mateo, CA
$230k–$282k
18d
Building GenAI-native production pipelines, terrain tools, character systems, and AI-powered workflows for Roblox Studio to empower creators.
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Senior Materials Level Artist
Sonyinteractiveentertainmentglobal
Remote
18d
Create and refine realistic PBR materials for in-game and cinematic levels, perform environment modeling, world building, and asset placement to ensure visual fidelity and consistency in AAA game environments.
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Senior Software Engineer, NPC/Gameplay
Absurdventures
San Rafael
$170k–$190k
18d
Design, implement, and maintain gameplay features for player and NPC behavior, integrating logic with believable animation in Unreal Engine 5.
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Producer, Animation
Absurdventures
Santa Monica
$115k
18d
Organize and drive character animation work from planning through implementation for a AAA open-world game.
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