Lead Animator
Core
Manage the production and delivery of all animation assets, supervise animators, and ensure efficient, high-quality output for game projects.
Role type
Senior IC Lead Animator (Game Development)
Builds
In-game animation assets for Ubisoft game titles
Domain
Video Games / Animation
Required skills
Animation principles, character anatomy, hand/key animation, Maya or 3DS MAX, team leadership, scheduling, outsourcing management, pipeline troubleshooting, mentorship, game development lifecycle experience
Preferred skills
Chinese language proficiency, rapid prototyping, engine integration knowledge, GAAS processes
Technologies
Maya, 3DS MAX, Game Engines
Responsibilities
Organize and supervise animators to prioritize and deliver requirements; Maintain relationships with outsource partners; Plan and schedule animation tasks; Troubleshoot animation issues across departments; Collaborate with Art Director on quality and consistency; Drive development of rapid prototypes; Provide mentorship to the animation team; Balance hands-on production with team management.
Seniority
Senior, hands-on IC with leadership responsibilities