CareerPlan

Lead Animator

Chengdu, Sichuan, cnFull-time2026-10-29 → 2026-11-10

Core

Manage the production and delivery of all animation assets, supervise animators, and ensure efficient, high-quality output for game projects.

Role type

Senior IC Lead Animator (Game Development)

Builds

In-game animation assets for Ubisoft game titles

Domain

Video Games / Animation

Required skills

Animation principles, character anatomy, hand/key animation, Maya or 3DS MAX, team leadership, scheduling, outsourcing management, pipeline troubleshooting, mentorship, game development lifecycle experience

Preferred skills

Chinese language proficiency, rapid prototyping, engine integration knowledge, GAAS processes

Technologies

Maya, 3DS MAX, Game Engines

Responsibilities

Organize and supervise animators to prioritize and deliver requirements; Maintain relationships with outsource partners; Plan and schedule animation tasks; Troubleshoot animation issues across departments; Collaborate with Art Director on quality and consistency; Drive development of rapid prototypes; Provide mentorship to the animation team; Balance hands-on production with team management.

Seniority

Senior, hands-on IC with leadership responsibilities