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Product & Design
› Game & Level Design
Game & Level Design
1,699 open positions
开放世界-UE特效设计师(上海)
Tencent
Hangzhou, China
Creating high-quality VFX for character skills, environmental dynamics, and interactive elements in open-world games.
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Technology Platform-技术美术(角色渲染)
Tencent
Shenzhen, China
Develop materials and tools to enhance character and creature rendering quality and special effects in games like QQ Speed and Monster Hunter using UE5.
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王者荣耀IP预研游戏-资深分镜师
Tencent
Chengdu, China
Design and iterate automatic camera scheduling rules to create cinematic visual experiences for a game, and lead storyboard design for performance resources like promotional PVs and character appearances.
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PUBG Mobile-游戏策划-团竞关卡策划
Tencent
Shenzhen, China
Design and build PVP competitive maps for PUBG Mobile, optimizing level structure, flow, and player experience across modes like Elimination, Bomb Defusal, and Domination.
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PUBG Mobile-游戏策划-团竞玩法策划
Tencent
Shenzhen, China
Design and iterate core rules for PVP team competition modes in PUBG Mobile, including match flow, win conditions, and gameplay mechanics to ensure long-term playability and competitive depth.
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《异人之下》-音频策划
Tencent
Shenzhen, China
Design and implement interactive audio systems and deliver high-quality in-game audio content for the 'Yi Ren Xia' IP game.
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《暗区突围》手游-游戏音频策划
Tencent
Shenzhen, China
Design, produce, and implement audio for firearms and melee weapons in a long-term FPS mobile game, including skin customization and performance optimization.
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和平精英-资深游戏动画师(商业化)
Tencent
Shenzhen, China
Lead commercial animation creative direction, overseeing atmosphere and visual execution from concept to production.
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3D动作游戏《狩》-资深SD材质师(深圳/上海)
Tencent
Shenzhen, China
Creating high-quality stylized procedural texture materials for a 3D action game, including terrain, surfaces, and materials like stone, metal, and paint.
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游戏主UI(二次元向) - Bluesea Studio
ByteDance
北京
Lead UI designer for 2D anime-style mobile games, defining visual systems and executing full-module UI design for gameplay, combat, and narrative.
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战斗策划(代号对决) - Bluesea Studio
ByteDance
北京
Design, develop, and optimize combat mechanics, hero systems, game modes, and AI effects for a mobile RPG/card game.
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AI游戏运营-穿山甲
ByteDance
北京
Manage and support AI game creators, independent developers, and UGC teams through the full lifecycle of project development, iteration, and launch, while identifying high-potential AI game demos and fostering their growth into hit content.
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游戏高级3D动作设计师(代号对决) - Bluesea Studio
ByteDance
北京
Designing and producing skeletal rigging, animation, and combat mechanics for characters, monsters, and weapons in 3D games.
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次世代风格化场景原画设计师
Tencent
Shenzhen, China
Create diverse and complete scene art style schemes based on gameplay mechanics and world-building positioning for game projects.
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开放世界-资深角色原画设计师(上海)
Tencent
Hangzhou, China
Conceptual design for characters and visual world-building in a commercial open-world game.
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2D Animator
ICONIC21
Remote
Create and animate 2D game assets including characters, backgrounds, symbols, UI elements, and visual effects for slot games.
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sandbox - [Art] Realistic 3D Characters Artist, Junior
Room 8 Group
Poland
Creating high-poly and low-poly models of photorealistic characters and creatures based on provided concepts, developing clean UV mapping, and performing texture baking.
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sandbox - [Art] Art Director
Room 8 Group
Poland
Lead project art production, set visual vision and technical direction, and ensure quality standards for game assets.
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[Art] Senior Project Manager
Room 8 Group
Ukraine
Lead end-to-end project management for art productions in the gaming industry, ensuring timelines, scope, and quality are met for clients.
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[Game] Quest Designer, Senior for [Gameloft] D&D Stronghold
Room 8 Group
Poland
Designing, building, and shipping complete quest lines for a co-operative survival action-RPG with life-simulation and base-building foundations.
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Unreal Engine Rendering & Cinematics Specialist
Togethergroup
Sarasota, Imerza
Create high-quality cinematic sequences, photorealistic still images, and optimized rendering pipelines for architectural visualization projects.
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Godot Game Engine Expert | Remote - Contract
Xperteez Technology
Remote
Create and modify 2D and 3D games using Godot to support an AI training project by developing gameplay mechanics, animations, UI, and explaining workflows step-by-step.
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Game Developer
Xperteez Technology
Remote
Design and build small-scale game projects or interactive scenes to serve as training data for AI systems that learn to analyze and play games.
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游戏灯光师-写实射击
ByteDance
深圳
Designing realistic lighting, atmosphere, and visual effects for full game scenes including interiors, exteriors, day/night cycles, and weather conditions to enhance mood and visual quality.
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游戏UE设计师
ByteDance
深圳
Design interactive systems and gameplay mechanics for games, creating prototypes and documentation to bridge planning, programming, and art teams.
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Character Lighting & Look Development Artist
Hatsu Labs
International
Own the visual presentation of hero characters in a cinematic narrative game, focusing on character lighting for visual novel scenes, cinematics, and promotional key art.
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Game Producer
Cheat Code LLC
Remote
Producing an unannounced co-op horror game using Unreal Engine 5, focusing on small-lobby physical comedy and executable planning.
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Game & Level Designer — Unreal, Multiplayer
Cheat Code LLC
Remote
Design and prototype mechanics for a co-op horror game using Unreal Engine 5, focusing on spatial metrics and multiplayer interactions.
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Art Lead
Elsewhere
Remote
Define and own the visual style for a surreal card game, creating key art, moodboards, and managing junior artists.
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2D Art Generalist (CONTRACT)
Elsewhere
Remote
Create concept art, character art, and illustrations for a surreal roguelike game set inside a dreaming mind.
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Game Developer | Remote - Contract
Xperteez Technology
Remote
Build game projects and interactive scenes to train AI systems for analyzing and playing games.
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Digital Image Specialist
Careerflow.ai
Remote
Create stylized 3D models, digital assets, and textures for AI company products.
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2D Spine animator (листопад 2026)
Onlyplay
Віддалено
2D Spine animator creating animations for slot games.
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sandbox - [Art] Realistic 3D Level Art Project Lead, Senior
Room 8 Group
Poland
Lead Console and PC projects to create photoreal environments, controlling quality and solving artistic/technical problems.
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[Art] Realistic 3D Environment Lead Artist (Argentina) active
Room 8 Group
Argentina
Lead artist responsible for creating photorealistic 3D environments, hard surface modeling, and weapon design for console and PC games.
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sandbox - [Art] Technical Artist
Room 8 Group
Ukraine
Connector between developers and artists who develops, controls, and optimizes visual content in game engines.
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[Art] Lighting Artist Senior (active)
Room 8 Group
Poland
Create scenes that elevate storytelling, gameplay, and atmosphere by defining mood and shaping player experience across environments and cinematics.
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[Art] Technical Artist UE/Unity Middle
Room 8 Group
Ukraine
Bridge artistic and technical teams to implement, optimize, and maintain high-quality 3D assets, shaders, and UI in real-time game engines.
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[Art] 3D Weapons Artist, Middle
Room 8 Group
Ukraine
Creating high-poly and low-poly weapon and equipment models for AAA games from blockout to engine implementation.
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[Art] 3D Animator Middle-Senior
Room 8 Group
Ukraine
Create 3D animations for gameplay and cinematic pipelines.
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[Game] Game Designer, Principal for [Creative Assembly]
Room 8 Group
Poland
Principal Game Designer owning end-to-end design, implementation, and balancing of multiple features to create immersive gameplay and rich worlds.
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[Art] [Freelance] Stylized 3D Environment Artist Middle/Senior, Disney Dreamlight Valley
Room 8 Group
Ukraine
Creating a believable and appealing fantasy world for Disney Dreamlight Valley, aiming for console AA quality primarily on Switch.
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2D Animator
Turbo
Remote
Create engaging 2D animations and visual effects for slot and crash games to enhance player experience.
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3D Animator
Octo Games Studio
Remote
Create character animations for commercial visual novels and story-driven games to enhance personality, mood, and player emotional engagement.
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3D Character Artist
Octo Games Studio
Remote
Create realistic 3D character models, rigs, and PBR textures for commercial story-driven games and visual novels.
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2D Animator
IXILIX
Remote
Create high-quality 2D animations for game characters, effects, and UI elements using Spine 2D and Adobe After Effects.
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Godot Game Developer | Remote - Contract
Xperteez Technology
Remote
Design and implement advanced gameplay systems, mechanics, and features using the Godot engine to craft engaging interactive experiences.
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Middle 3D Artist
Vyriy
3D artist creating photorealistic visualizations, marketing materials, and technical documentation for defense technology products.
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Senior 2D Designer (Slots / In-Game)
Hraymo
Remote
Create in-game visual elements for slot games including logos, symbols, UI elements, pop-ups, and frames.
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sandbox - [Art] Realistic 3D Environment Team Lead
Room 8 Group
Poland
Lead Artist responsible for photoreal environments, hardsurface, and weapons in game development.
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