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2D Art Generalist (CONTRACT)

International, San Francisco, CA🌐 Remote💼 Contract🗓 2026-09-20 → 2026-09-25

Core

Create concept art, character art, and illustrations for a surreal roguelike game set inside a dreaming mind.

Role type

2D Art Generalist (Contract)

Builds

Concept art and character assets for a surreal roguelike indie game

Domain

Video game development (Indie, Roguelike)

Deliverable

product features

Required skills

Concept art creation, character design, illustration, Photoshop, Procreate, Illustrator, game engine integration (Godot, Unity, Unreal), generative AI tool awareness

Preferred skills

Experience with tabletop or deckbuilding games, Figma, Blender, highly colorful and stylized art style

Technologies

Photoshop, Procreate, Illustrator, Godot, Unity, Unreal, Figma, Blender

Responsibilities

Draw and illustrate concept art for new projects, create memorable character art, contribute to the game's overall visual direction

Seniority

Mid-level, hands-on IC

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