2D Art Generalist (CONTRACT)
Core
Create concept art, character art, and illustrations for a surreal roguelike game set inside a dreaming mind.
Role type
2D Art Generalist (Contract)
Builds
Concept art and character assets for a surreal roguelike indie game
Domain
Video game development (Indie, Roguelike)
Deliverable
product features
Required skills
Concept art creation, character design, illustration, Photoshop, Procreate, Illustrator, game engine integration (Godot, Unity, Unreal), generative AI tool awareness
Preferred skills
Experience with tabletop or deckbuilding games, Figma, Blender, highly colorful and stylized art style
Technologies
Photoshop, Procreate, Illustrator, Godot, Unity, Unreal, Figma, Blender
Responsibilities
Draw and illustrate concept art for new projects, create memorable character art, contribute to the game's overall visual direction
Seniority
Mid-level, hands-on IC