Godot Game Developer | Remote - Contract
Core
Design and implement advanced gameplay systems, mechanics, and features using the Godot engine to craft engaging interactive experiences.
Role type
Contractor Godot Game Developer
Builds
Interactive game content and gameplay systems
Domain
Game Development
Deliverable
product features
Required skills
godot engine, gdscript, c#, gameplay systems design, scene management, asset integration, visual scripting, game debugging, code review, performance optimization, playtesting, documentation
Preferred skills
AAA/indie game development experience, portfolio of published work, advanced proficiency with major game engines (Unity, Unreal), experience in game QA or technical design
Technologies
Godot, GDScript, C#, Unity, Unreal, Blueprints
Responsibilities
Design and implement gameplay systems and mechanics, collaborate on scene creation and asset integration, provide documentation and code reviews, identify and resolve technical challenges, participate in iterative development cycles, support adaptation of project assets and logic