[Art] Realistic 3D Environment Lead Artist (Argentina) active
Core
Lead artist responsible for creating photorealistic 3D environments, hard surface modeling, and weapon design for console and PC games.
Role type
Senior IC 3D Environment Lead Artist
Builds
Photorealistic game environments and hard surface assets
Domain
Video game development (AAA pipelines)
Required skills
Photorealistic environment modeling, hard surface modeling, weapon design, game engine integration, UV mapping, texture baking, technical specification creation, team leadership, project estimation, quality assurance
Preferred skills
Strategic thinking, team development, deep industry knowledge, self-development, constructive feedback delivery, organizational skills
Technologies
Game engines, 3D modeling software, texture baking tools