CareerPlan

sandbox - [Art] Realistic 3D Environment Team Lead

PolandFull-time2026-10-23 → 2026-10-28

Core

Lead Artist responsible for photoreal environments, hardsurface, and weapons in game development.

Role type

Lead Artist (3D Environment & Hardsurface)

Builds

Photoreal game environments, hardsurface assets, and weapons

Domain

Video Games

Required skills

3D modeling, UV mapping, texture baking, game engine integration, team leadership, project estimation, technical pipeline knowledge

Preferred skills

Strategic thinking, constructive feedback, self-development, high artistic standards

Technologies

Game engines, 3D modeling software, texture tools

Responsibilities

Model photoreal environments and hard surface assets, create clean topology and UV mapping, texture assets, work with game engines, lead new project tests, participate in estimating calculations, perform assigned tasks within deadlines

Seniority

Mid-level Lead