[Game] Quest Designer, Senior for [Gameloft] D&D Stronghold
Core
Designing, building, and shipping complete quest lines for a co-operative survival action-RPG with life-simulation and base-building foundations.
Role type
Senior Quest Designer (Level Design background)
Builds
Quest lines, region content, and gameplay systems for a shared high-fantasy world.
Domain
Video Games / Action-RPG / Survival / Base-building
Required skills
Level Design, Quest Design, Unreal Engine 5, Blueprint Scripting, Spatial Pacing, Co-operative Gameplay Design, Narrative Integration, Playtesting, Technical Documentation
Preferred skills
Survival game experience, High-fantasy setting design, Multiplayer world content, Emergent moment scripting, Cinematic integration
Technologies
Unreal Engine 5, Blueprint, In-house quest tooling
Responsibilities
Own quest lines end-to-end from premise to tuning; Translate design briefs into quest structures and content maps; Script and implement quests using Blueprint and data-driven configuration; Blockout and iterate on quest spaces; Populate regions with main, side, and ambient content; Tune objectives, rewards, and pacing; Collaborate with Narrative, Game, and Technical Designers; Mentor Middle Quest Designers.
Seniority
Senior, hands-on IC with mentorship responsibilities