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Game & Level Designer — Unreal, Multiplayer

International🌐 Remote💼 Full-time🗓 2026-09-20 → 2026-09-25

Core

Design and prototype mechanics for a co-op horror game using Unreal Engine 5, focusing on spatial metrics and multiplayer interactions.

Role type

Game & Level Designer (Unreal, Multiplayer)

Builds

Playable greybox levels and mechanics for a small-studio co-op horror title

Domain

Video Games (Co-op Horror, Multiplayer)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Game design end-to-end, Blueprint logic creation, Unreal Engine 5 blockout, playtesting, spatial metrics tuning, multiplayer spawn logic, chokepoint design

Preferred skills

Horror genre sensibilities, physics-comedy instincts, small-team adaptability, multiplayer networking awareness

Technologies

Unreal Engine 5, Blueprint

Responsibilities

Own game design from GDD to prototype, tune mechanics and spatial metrics, run playtests to revise rules and layouts, maintain design documentation and metrics sheets

Seniority

Mid-level (3–5 years experience)

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