Game Producer
Core
Producing an unannounced co-op horror game using Unreal Engine 5, focusing on small-lobby physical comedy and executable planning.
Role type
Senior Game Producer (Unreal Engine 5)
Builds
A co-op horror game title for PC/Console
Domain
Video Games / Horror / Co-op Multiplayer
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Game production planning, distributed team coordination, dependency mapping, scope and budget management, backlog management, sprint cadence, playtest organization, feature cutting, tool fluency (Linear/Jira/Notion), version control (Perforce/Git), Unreal Engine literacy
Preferred skills
Co-op/horror/party-multiplayer shipping experience, external contractor management, Steam launch experience
Technologies
Unreal Engine 5, Linear, Jira, Notion, Perforce, Git
Responsibilities
Convert GDD into executable plans with milestones and sprints, coordinate distributed teams of designers/artists/programmers, manage asset/spec/build dependencies, organize full-lobby playtests, guard scope and budget, serve as communication layer for status and decisions
Seniority
Senior, hands-on IC