CareerPlan

《暗区突围》手游-游戏音频策划

Shenzhen, ChinaFull-time2026-10-21 → 2026-11-10

Core

Design, produce, and implement audio for firearms and melee weapons in a long-term FPS mobile game, including skin customization and performance optimization.

Role type

Senior IC game audio designer (FPS weapons)

Builds

Audio assets and middleware integration for a mobile FPS game

Domain

Mobile gaming, FPS

Required skills

Wwise, DAW, audio post-production, loudness standards, spatial audio, HRTF, Unreal Engine audio modules, FPS audio design, sound design, asset creation, middleware integration, performance optimization

Preferred skills

Experience with tactical shooter/hardcore realistic/fast-paced competitive FPS genres, ability to translate subjective listening to design parameters

Technologies

Wwise, DAW, Unreal Engine

Responsibilities

Design and implement audio for firearms and melee weapons; Create themed audio for weapon skins and accessories; Optimize audio performance (concurrency, CPU/memory, resource loading); Iterate weapon audio based on version updates and player feedback

Seniority

Senior, hands-on IC