sandbox - [Art] Realistic 3D Level Art Project Lead, Senior
Core
Lead Console and PC projects to create photoreal environments, controlling quality and solving artistic/technical problems.
Role type
Senior 3D Level Art Project Lead
Builds
Photoreal game environments for Console and PC
Domain
Video game development (3D art, level design)
Required skills
3D modeling (Zbrush, Maya, 3dsMax), level design, scene optimization, UV mapping, textures, modular asset systems, technical specifications, quality control, project estimation
Preferred skills
Strategic thinking, team development, artistic taste, light and composition understanding, new program/technique research
Technologies
Zbrush, Maya, 3dsMax, game engines
Responsibilities
Lead Console and PC projects on the direction of photoreal environment; Control the quality of artists' work in the team; Assist and solve problems in the team that are related to the artistic and technical component of the project; Create technical specifications and guides; Final assembly in accordance with the requirements (scenes, files, naming, etc.)
Seniority
Senior, hands-on IC