游戏高级3D动作设计师(代号对决) - Bluesea Studio
Core
Designing and producing skeletal rigging, animation, and combat mechanics for characters, monsters, and weapons in 3D games.
Role type
Senior 3D Action Designer
Builds
3D game characters and combat systems
Domain
3D Game Development
Required skills
3D animation, skeletal rigging, motion capture, state machine design, Unity3D, combat feel tuning, camera direction
Preferred skills
ACT/Shooting/MOBA/ARPG project experience, character personality interpretation, rhythm and timing mastery
Technologies
3DMax, CS, Unity3D
Responsibilities
Rigging and animating characters, monsters, and weapons; designing combat and showcase animations; building character state machines and tuning hit feedback with designers
Seniority
Senior, hands-on IC
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