Game Developer | Remote - Contract
Core
Build game projects and interactive scenes to train AI systems for analyzing and playing games.
Role type
Contractor game developer (AI training data creation)
Builds
Small-scale game projects, interactive scenes, and gameplay challenges for AI evaluation
Domain
Game development + AI training data
Deliverable
production ML models
Required skills
Gameplay implementation, Test design, Game Engine expertise, Engine fluency, Game Development expertise
Preferred skills
AAA/indie/solo game development experience, Portfolio of published work, Advanced proficiency with Unity/Godot/Unreal, Engine scripting (C#/GDScript/C++/Blueprints), Iterative playtesting, Written communication for task instructions
Technologies
Unity, Godot, Unreal, C#, GDScript, C++, Blueprints
Responsibilities
Design and build small-scale game projects or interactive scenes, Integrate realistic gameplay bugs for playtesting, Develop multifaceted gameplay feature challenges, Draft clear briefs for tasks, Create comprehensive reference solutions, Define detailed success criteria, Conduct end-to-end playtesting
Seniority
Contractor, task-based