Middle 3D Artist
Core
3D artist creating photorealistic visualizations, marketing materials, and technical documentation for defense technology products.
Role type
mid-level 3D artist (hard-surface/industrial visualization)
Builds
marketing materials, presentations, and technical documentation
Domain
Defense Technology
Required skills
Cinema 4D, Arnold renderer, hard-surface modeling, subdivision modeling, low-poly topology, UV mapping, texturing, lighting setup, rendering, camera animation
Preferred skills
compositing (After Effects), VFX experience, technical illustration, industrial product design knowledge
Technologies
Cinema 4D, Arnold, After Effects
Responsibilities
Model assets from photos, schematics, and drawings; Prepare subdivision-ready and low-poly topology; Create UV maps, materials, and textures; Set up lighting, scenes, and renders for marketing and technical docs; Create basic camera and object animation
Seniority
Mid-level, hands-on IC