Senior Animator (Rainbow Six)
Core
Senior Animator managing production, delivery, and team/outsourcing coordination for a new game project.
Role type
Senior IC Animator (Team Lead)
Builds
In-game animation assets for a new Ubisoft game
Domain
Video Games (Console/Mobile)
Required skills
Animation principles, character anatomy, hand/keyframe animation, Maya/3DS MAX, team mentoring, scheduling, outsourcing management, rigging, engine integration
Preferred skills
Chinese language proficiency, rapid prototyping
Technologies
Maya, 3DS MAX
Responsibilities
Manage production and delivery of all animations; Organize and supervise animators; Maintain relationships with outsourcing partners; Plan and schedule animation tasks; Troubleshoot animation issues; Collaborate with Art Director on quality and consistency; Provide mentorship to the animation team
Seniority
Senior, hands-on IC with leadership