CareerPlan

Lead Environment Artist | Chef.fe Artiste d'environnement

Montreal, QUEBEC, caFull-time2026-10-27 → 2026-11-12
Hybrid

Core

Lead a team of environment artists to create visually compelling, performant in-game locations aligned with creative vision.

Role type

Senior Lead Environment Artist

Builds

In-game environments for video games

Domain

Video Game Development

Required skills

3D modeling, texturing, world-building, level design collaboration, pipeline optimization, team leadership, technical troubleshooting

Preferred skills

Large-scale/open-world development, natural/architectural element modeling, shader creation, procedural tools (Houdini), in-engine lighting

Technologies

Maya, Max, Blender, Modo, Substance, Houdini

Responsibilities

Establish artistic vision for environments, mentor environment artists, review assets for quality and technical constraints, collaborate with level design on gameplay flow, drive pipeline improvements, manage team workload with producers, troubleshoot complex environment issues

Seniority

Senior, hands-on IC with leadership