Lead Environment Artist | Chef.fe Artiste d'environnement
Core
Lead a team of environment artists to create visually compelling, performant in-game locations aligned with creative vision.
Role type
Senior Lead Environment Artist
Builds
In-game environments for video games
Domain
Video Game Development
Required skills
3D modeling, texturing, world-building, level design collaboration, pipeline optimization, team leadership, technical troubleshooting
Preferred skills
Large-scale/open-world development, natural/architectural element modeling, shader creation, procedural tools (Houdini), in-engine lighting
Technologies
Maya, Max, Blender, Modo, Substance, Houdini
Responsibilities
Establish artistic vision for environments, mentor environment artists, review assets for quality and technical constraints, collaborate with level design on gameplay flow, drive pipeline improvements, manage team workload with producers, troubleshoot complex environment issues
Seniority
Senior, hands-on IC with leadership