Team Lead Level Designer [Splinter Cell Remake]
Core
Lead level design for the Splinter Cell Remake, ensuring quality, direction, and on-time delivery while coaching designers.
Role type
Senior IC level design team lead
Builds
Real-time 3D game levels for the Splinter Cell Remake
Domain
Video game development (Action/Stealth)
Required skills
Level design, team leadership, coaching, production planning, task estimation, design standards, 3D engine knowledge, version control (Perforce), project tracking (JIRA)
Preferred skills
Third-person camera game experience, investigative gameplay design
Technologies
3D engines, level editing tools, JIRA, Perforce
Responsibilities
Define and uphold level design quality standards; coach and mentor level designers; plan, prioritize, and track tasks; review work and provide feedback; coordinate bug fixing and polish; represent the team in cross-discipline discussions.
Seniority
Senior, hands-on IC with leadership responsibilities