CareerPlan

Team Lead Level Designer [Splinter Cell Remake]

Toronto, ON, caFull-time2026-10-27 → 2026-11-10

Core

Lead level design for the Splinter Cell Remake, ensuring quality, direction, and on-time delivery while coaching designers.

Role type

Senior IC level design team lead

Builds

Real-time 3D game levels for the Splinter Cell Remake

Domain

Video game development (Action/Stealth)

Required skills

Level design, team leadership, coaching, production planning, task estimation, design standards, 3D engine knowledge, version control (Perforce), project tracking (JIRA)

Preferred skills

Third-person camera game experience, investigative gameplay design

Technologies

3D engines, level editing tools, JIRA, Perforce

Responsibilities

Define and uphold level design quality standards; coach and mentor level designers; plan, prioritize, and track tasks; review work and provide feedback; coordinate bug fixing and polish; represent the team in cross-discipline discussions.

Seniority

Senior, hands-on IC with leadership responsibilities