CareerPlan

Modeler (Vegetation)

Québec City, QC, caFull-time2026-10-27 → 2026-11-10

Core

Create 3D vegetation models for video games, develop production pipelines, and research new techniques.

Role type

3D Vegetation Modeler

Builds

3D game-ready vegetation assets

Domain

Video Game Development

Required skills

SpeedTree, ZBrush, Photoshop, Substance 3D Painter, Substance 3D Designer, 3D modeling (Maya, 3ds Max, Blender), custom foliage atlas creation, photogrammetry

Preferred skills

R&D interest, environment asset versatility (ground surfaces, rocks), creative perspective sharing

Technologies

SpeedTree, ZBrush, Photoshop, Substance 3D Painter, Substance 3D Designer, Maya, 3ds Max, Blender

Responsibilities

Create 3D vegetation models, gather references and prepare concepts, model assets in high and low resolution, apply or modify textures, integrate 3D assets into the game engine, collaborate with technical, game, and art teams

Seniority

Mid-level, hands-on IC