Associate Design Director | Directeur(trice) Design Associé(e)
Core
Support the Design Director in executing and aligning the project's design vision across gameplay pillars and disciplines to ensure consistency in player experience and feature implementation.
Role type
Associate Design Director (Game Design)
Builds
Gameplay systems, player experience, and feature implementations for AAA or high-quality indie game productions
Domain
Video Games / Game Design
Required skills
Gameplay systems design, player experience design, systemic design, Unreal Engine 5, Blueprint scripting, cross-disciplinary team coordination, production risk management, design documentation, playtest iteration
Preferred skills
UGC systems, sandbox gameplay, live services, emergent gameplay, technical design communication, rapid prototyping
Technologies
Unreal Engine 5, Blueprint
Responsibilities
Support design decision-making on gameplay systems and feature implementation; mentor and provide oversight to designers; maintain alignment between creative goals and production realities; identify and resolve cross-team design dependencies; contribute to reviews and playtests to ensure quality consistency
Seniority
Mid-Senior, hands-on IC with leadership support