CareerPlan

Rigger

Barcelona, CT, esFull-time2026-10-27 → 2026-11-10

Core

Bridge needs between modellers and animators to maximize efficiency of rigging and skinning, and collaborate with technical directors to create tools for animators.

Role type

Character Rigger

Builds

Character rigs, skinning, tools for animation, ragdolls, softbody configurations

Domain

Video game development

Required skills

Character rigging, skinning, skeleton adjustment, tool creation, IK, pivot point placement, Character Studio/biped, game pipeline, anatomical knowledge

Preferred skills

Max Script, Python, Motion Builder, animation, modelling

Technologies

Character Studio, Biped, Motion Builder, Max Script, Python

Responsibilities

Carry out character rigging and skinning based on models; adjust skeletons; create and use tools to increase animation quality; coach modelers on adapting work; configure ragdolls; suggest in-game softbody configurations; ensure rigging/skinning meets artistic standards.

Seniority

Mid-level, hands-on IC